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Floor lamp EDMON by Lampatron
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 1 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Gypsum |
| Formfactor: |
Published 6 November 2025
Name: Floor lamp EDMON by Lampatron
Version: 2013
Preview: No
Units: Centimeters
Polys: 5,388
Verts: 5,586
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://3dsky.org/user/models
Version: 2013
Preview: No
Units: Centimeters
Polys: 5,388
Verts: 5,586
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://3dsky.org/user/models
0 comments
Floor lamp EDMON by Lampatron
PRO
$7
Royalty free
8
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 1 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Gypsum |
| Formfactor: |
Published 6 November 2025
Name: Floor lamp EDMON by Lampatron
Version: 2013
Preview: No
Units: Centimeters
Polys: 5,388
Verts: 5,586
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://3dsky.org/user/models
Version: 2013
Preview: No
Units: Centimeters
Polys: 5,388
Verts: 5,586
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://3dsky.org/user/models
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