0 Recommend
Camera Zorkiy-6 in a case
PRO
$7
Royalty free
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
136 MBNEW
Polygons:52K
Colors:
Length:16 cm
Width:9 cm
Height:10 cm
Style:Modern
Materials: Metal, Leather
Formfactor:
Published 15 November 2024
video preview: https://youtu.be/Q7l0ImEVWa0 
Zorkiy-6 is a small-format rangefinder camera produced by the Krasnogorsk Mechanical Plant from 1959 to 1966. Lens "Industar-50" 3.5/50
Leather case with high-quality material, attention to small details. The camera case is presented in three states.
The stack is not collapsed, you can edit the opening angle in the bend modifier.
Excellent filling for vintage interiors. High accuracy and detail of the model allow to make large renderings in high resolution.

Camera dimensions 14x7x9cm. Case 16x9x10cm
Pivot on the floor at zero coordinates, system units are centimeters.
faces: 39.110 + 4.600 mid-poly with single smoothing group, Subdivision ready. Entire scene 52.900 poly.
On objects universal metallic PBR material (suitable for any modern render engine),
Non-ovalapped UV and 4K PNG textures: BaseColor, Roughness, Metallic, Normal, Opacity/Refraction.

*Vray 6.2, Corona 7.0 and newer
*FBX exported without mesh smoothing.
*when importing from FBX, make sure input gamma=1.0 (linear/non-color) for all textures except base_color.
0 comments

Camera Zorkiy-6 in a case

PRO
$7
Royalty free
27
27
27
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
136 MBNEW
Polygons:52K
Colors:
Length:16 cm
Width:9 cm
Height:10 cm
Style:Modern
Materials: Metal, Leather
Formfactor:
Published 15 November 2024
video preview: https://youtu.be/Q7l0ImEVWa0 
Zorkiy-6 is a small-format rangefinder camera produced by the Krasnogorsk Mechanical Plant from 1959 to 1966. Lens "Industar-50" 3.5/50
Leather case with high-quality material, attention to small details. The camera case is presented in three states.
The stack is not collapsed, you can edit the opening angle in the bend modifier.
Excellent filling for vintage interiors. High accuracy and detail of the model allow to make large renderings in high resolution.

Camera dimensions 14x7x9cm. Case 16x9x10cm
Pivot on the floor at zero coordinates, system units are centimeters.
faces: 39.110 + 4.600 mid-poly with single smoothing group, Subdivision ready. Entire scene 52.900 poly.
On objects universal metallic PBR material (suitable for any modern render engine),
Non-ovalapped UV and 4K PNG textures: BaseColor, Roughness, Metallic, Normal, Opacity/Refraction.

*Vray 6.2, Corona 7.0 and newer
*FBX exported without mesh smoothing.
*when importing from FBX, make sure input gamma=1.0 (linear/non-color) for all textures except base_color.