








0 Recommend
French house Holophane Pendant
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 18 MBNEW |
| Polygons: | 56K |
| Colors: | |
| Style: | Ethnic |
| Materials: | Metal, Glass |
| Formfactor: |
Published 5 March 2023
the Holophane pendant lights from Frenche house are part of our prismatic lighting range including wall sconces and pendant lights. They feature a prismatic ridged glass shade hanging from a chain and are available in three shade sizes. Prismatic lamps give excellent light.
technical description:
the lampshade is modeled in editable high poly then I did a baking for the normal map placed on the bump map to make the model more malleable on 3d scene and faster to render. note that the vray normal map consists of two textures one with the streaks of the lamp like normal map and the bump map with the scratches and imperfections on the glass which you can uncheck if you want newer glass.
technical description:
the lampshade is modeled in editable high poly then I did a baking for the normal map placed on the bump map to make the model more malleable on 3d scene and faster to render. note that the vray normal map consists of two textures one with the streaks of the lamp like normal map and the bump map with the scratches and imperfections on the glass which you can uncheck if you want newer glass.
0 comments
French house Holophane Pendant
PRO
$7
Royalty free
31
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 18 MBNEW |
| Polygons: | 56K |
| Colors: | |
| Style: | Ethnic |
| Materials: | Metal, Glass |
| Formfactor: |
Published 5 March 2023
the Holophane pendant lights from Frenche house are part of our prismatic lighting range including wall sconces and pendant lights. They feature a prismatic ridged glass shade hanging from a chain and are available in three shade sizes. Prismatic lamps give excellent light.
technical description:
the lampshade is modeled in editable high poly then I did a baking for the normal map placed on the bump map to make the model more malleable on 3d scene and faster to render. note that the vray normal map consists of two textures one with the streaks of the lamp like normal map and the bump map with the scratches and imperfections on the glass which you can uncheck if you want newer glass.
technical description:
the lampshade is modeled in editable high poly then I did a baking for the normal map placed on the bump map to make the model more malleable on 3d scene and faster to render. note that the vray normal map consists of two textures one with the streaks of the lamp like normal map and the bump map with the scratches and imperfections on the glass which you can uncheck if you want newer glass.
Are you sure you want to permanently delete the model?