0 Recommend
Flexible bituminous shingles Type 2
PRO
$7
Royalty free
Platform:3dsMax 2017 + obj
Render:
V-Ray
Corona
Size:
161 MBNEW
Colors:
Length:300 cm
Width:300 cm
Height:300 cm
Style:Modern
Materials: Plastic
Formfactor:
Published 10 October 2024
Seamless flexible bitumen shingles materials for roofing and walls in six colours.
Other forms of soft tiles:
https://3dsky.org/collection/shared/5315550 

In .max scenes there is no roof geometry, only planes with materials applied to them. You buy a set of textures and configured materials.

The texture set with a resolution of 4000x4000 (8000x8000 for the Displace map) pixels contains the following maps:
- Diffuse 6 colors (tiles of dark gray, brown, dark brown, red, blue and green colors);
- Reflect(Gloss);
- Normal;
- Displace.
Actual size 300 x 300 cm.
Also in the archive are Corona and V-Ray material libraries, .OBJ and .mtl files.

The textures are seamless, the tiling is not noticeable even on large areas. Displacement can be turned off if desired, and it will be barely noticeable at any distance.
All textures, maps and materials have logical names in English.

If you have any difficulties, write me a private message, I will be glad to help you!
0 comments

Flexible bituminous shingles Type 2

PRO
$7
Royalty free
31
31
31
Platform:3dsMax 2017 + obj
Render:
V-Ray
Corona
Size:
161 MBNEW
Colors:
Length:300 cm
Width:300 cm
Height:300 cm
Style:Modern
Materials: Plastic
Formfactor:
Published 10 October 2024
Seamless flexible bitumen shingles materials for roofing and walls in six colours.
Other forms of soft tiles:
https://3dsky.org/collection/shared/5315550 

In .max scenes there is no roof geometry, only planes with materials applied to them. You buy a set of textures and configured materials.

The texture set with a resolution of 4000x4000 (8000x8000 for the Displace map) pixels contains the following maps:
- Diffuse 6 colors (tiles of dark gray, brown, dark brown, red, blue and green colors);
- Reflect(Gloss);
- Normal;
- Displace.
Actual size 300 x 300 cm.
Also in the archive are Corona and V-Ray material libraries, .OBJ and .mtl files.

The textures are seamless, the tiling is not noticeable even on large areas. Displacement can be turned off if desired, and it will be barely noticeable at any distance.
All textures, maps and materials have logical names in English.

If you have any difficulties, write me a private message, I will be glad to help you!