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Head of the goddess Diana
PRO
$7
Royalty free
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 29 MBNEW |
| Polygons: | 13K |
| Colors: | |
| Style: | Classic |
| Materials: | Stone |
| Formfactor: |
Published 24 December 2023
Head of the ancient Roman and Greek goddess of the hunt Diana (Artemis) made of aged marble.
All polygons are quadrangular. The material is created procedurally.
The archive contains a model in .max 2015 and 2018 versions with a library of materials, .blend, .fbx, .obj, diffuse, specular, glossines, normal texture maps.
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
All polygons are quadrangular. The material is created procedurally.
The archive contains a model in .max 2015 and 2018 versions with a library of materials, .blend, .fbx, .obj, diffuse, specular, glossines, normal texture maps.
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
0 comments
Head of the goddess Diana
PRO
$7
Royalty free
98
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 29 MBNEW |
| Polygons: | 13K |
| Colors: | |
| Style: | Classic |
| Materials: | Stone |
| Formfactor: |
Published 24 December 2023
Head of the ancient Roman and Greek goddess of the hunt Diana (Artemis) made of aged marble.
All polygons are quadrangular. The material is created procedurally.
The archive contains a model in .max 2015 and 2018 versions with a library of materials, .blend, .fbx, .obj, diffuse, specular, glossines, normal texture maps.
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
All polygons are quadrangular. The material is created procedurally.
The archive contains a model in .max 2015 and 2018 versions with a library of materials, .blend, .fbx, .obj, diffuse, specular, glossines, normal texture maps.
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
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