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Gothic Occult Decoration Set
PRO
$7
Royalty free
| Platform: | 3dsMax 2019 + fbx |
| Render: | |
| Size: | 183 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Metal, Glass |
| Formfactor: |
Published 16 September 2025
A decorative set in Gothic and occult style. The composition includes a skull, old books on magic, an hourglass, vintage apothecary bottles and a massive candelabrum with lit candles. The atmosphere of mystery and dark aesthetics creates the feeling of an old alchemist's office or a collection of rare artifacts. Such a set will become an expressive accent in the interior in the style of dark academy, Victorian Gothic or magical realism, will add depth and mystery to any visualization.
- In some materials Displacement is applied (scene units - mm) can be disabled and only Normal can be used
- Turbosmooth applied to all models on the first render iteration
- In some materials Displacement is applied (scene units - mm) can be disabled and only Normal can be used
- Turbosmooth applied to all models on the first render iteration
0 comments
Gothic Occult Decoration Set
PRO
$7
Royalty free
47
| Platform: | 3dsMax 2019 + fbx |
| Render: | |
| Size: | 183 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Metal, Glass |
| Formfactor: |
Published 16 September 2025
A decorative set in Gothic and occult style. The composition includes a skull, old books on magic, an hourglass, vintage apothecary bottles and a massive candelabrum with lit candles. The atmosphere of mystery and dark aesthetics creates the feeling of an old alchemist's office or a collection of rare artifacts. Such a set will become an expressive accent in the interior in the style of dark academy, Victorian Gothic or magical realism, will add depth and mystery to any visualization.
- In some materials Displacement is applied (scene units - mm) can be disabled and only Normal can be used
- Turbosmooth applied to all models on the first render iteration
- In some materials Displacement is applied (scene units - mm) can be disabled and only Normal can be used
- Turbosmooth applied to all models on the first render iteration
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