0 Recommend
Graham double bathroom vanity
PRO
$7
Royalty free
Platform:3dsMax 2019 + obj
Render:
Corona
Size:
49 MBNEW
Polygons:28K
Colors:
Style:Modern
Materials: Wood, Concrete
Formfactor:
Published 2 March 2025
Graham double bathroom vanity

Model composition:

- Graham double bathroom vanity
https://www.westelm.com/products/graham-double-bathroom-vanity-h12180/ 

- Lance Frameless Medicine Cabinet
https://www.westelm.com/products/lance-frameless-medicine-cabinet-t7064/ 

Model dimensions:

- overall size of the model: 1945 mm x 662 mm x 2720 mm
- furniture size (without faucet): 1525 mm x 558 mm x 863 mm
- furniture size (with mixer): 1525 mm x 558 mm x 1121 mm
- mirror size: 568 mm x 119 mm x 754 mm

-The model is made for anti-aliasing. The anti-aliasing modifier is enabled on some objects (display in the viewport - 0 iterations, on the render 1 iteration)

-obj (need to add MeshSmoth\TurboSmooth to some objects)

-Objects are partially attached. Model, textures and materials are named logically and in accordance with the objects

-The objects have UVW mapping.

polys: 28,466
verts: 14,638

For Corona render, it is recommended to install version no lower than 1.5, since the glossiness of materials is configured taking into account PBR
0 comments

Graham double bathroom vanity

PRO
$7
Royalty free
20
20
20
Platform:3dsMax 2019 + obj
Render:
Corona
Size:
49 MBNEW
Polygons:28K
Colors:
Style:Modern
Materials: Wood, Concrete
Formfactor:
Published 2 March 2025
Graham double bathroom vanity

Model composition:

- Graham double bathroom vanity
https://www.westelm.com/products/graham-double-bathroom-vanity-h12180/ 

- Lance Frameless Medicine Cabinet
https://www.westelm.com/products/lance-frameless-medicine-cabinet-t7064/ 

Model dimensions:

- overall size of the model: 1945 mm x 662 mm x 2720 mm
- furniture size (without faucet): 1525 mm x 558 mm x 863 mm
- furniture size (with mixer): 1525 mm x 558 mm x 1121 mm
- mirror size: 568 mm x 119 mm x 754 mm

-The model is made for anti-aliasing. The anti-aliasing modifier is enabled on some objects (display in the viewport - 0 iterations, on the render 1 iteration)

-obj (need to add MeshSmoth\TurboSmooth to some objects)

-Objects are partially attached. Model, textures and materials are named logically and in accordance with the objects

-The objects have UVW mapping.

polys: 28,466
verts: 14,638

For Corona render, it is recommended to install version no lower than 1.5, since the glossiness of materials is configured taking into account PBR