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Dirty Snowdrift 06
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 25 MBNEW |
| Polygons: | 29K |
| Colors: | |
| Length: | 858 cm |
| Width: | 699 cm |
| Height: | 157 cm |
| Style: | Modern |
| Materials: | Organics |
| Formfactor: |
Published 21 January 2023
video preview: https://youtu.be/91aPbK6VMUY
A large pile of dirty snow collected with the help of snowplows. Excellent filling for winter city streets.
*faces: 29.914 quads
*3ds max 2013
*fbx 2011 mesh
*Vray 4.0 and later. Uses SSS HardWax.
*Corona 7.0 and later. Uses Volume Scattering.
*when importing from FBX, you need to manually adjust bitmap input gamma = 1.0 for normal map.
Non-overlaping UVW, hi-quality 4k textures: diffuse, normal_bump, specular, displacement, ambient_occlusion.
Pivot in zero coordinates. Dimensions 858x699x157cm. Displacement height 3cm.
A large pile of dirty snow collected with the help of snowplows. Excellent filling for winter city streets.
*faces: 29.914 quads
*3ds max 2013
*fbx 2011 mesh
*Vray 4.0 and later. Uses SSS HardWax.
*Corona 7.0 and later. Uses Volume Scattering.
*when importing from FBX, you need to manually adjust bitmap input gamma = 1.0 for normal map.
Non-overlaping UVW, hi-quality 4k textures: diffuse, normal_bump, specular, displacement, ambient_occlusion.
Pivot in zero coordinates. Dimensions 858x699x157cm. Displacement height 3cm.
0 comments
Dirty Snowdrift 06
PRO
$7
Royalty free
20
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 25 MBNEW |
| Polygons: | 29K |
| Colors: | |
| Length: | 858 cm |
| Width: | 699 cm |
| Height: | 157 cm |
| Style: | Modern |
| Materials: | Organics |
| Formfactor: |
Published 21 January 2023
video preview: https://youtu.be/91aPbK6VMUY
A large pile of dirty snow collected with the help of snowplows. Excellent filling for winter city streets.
*faces: 29.914 quads
*3ds max 2013
*fbx 2011 mesh
*Vray 4.0 and later. Uses SSS HardWax.
*Corona 7.0 and later. Uses Volume Scattering.
*when importing from FBX, you need to manually adjust bitmap input gamma = 1.0 for normal map.
Non-overlaping UVW, hi-quality 4k textures: diffuse, normal_bump, specular, displacement, ambient_occlusion.
Pivot in zero coordinates. Dimensions 858x699x157cm. Displacement height 3cm.
A large pile of dirty snow collected with the help of snowplows. Excellent filling for winter city streets.
*faces: 29.914 quads
*3ds max 2013
*fbx 2011 mesh
*Vray 4.0 and later. Uses SSS HardWax.
*Corona 7.0 and later. Uses Volume Scattering.
*when importing from FBX, you need to manually adjust bitmap input gamma = 1.0 for normal map.
Non-overlaping UVW, hi-quality 4k textures: diffuse, normal_bump, specular, displacement, ambient_occlusion.
Pivot in zero coordinates. Dimensions 858x699x157cm. Displacement height 3cm.
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