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Hellman Chang - Meridian console
PRO
$7
Royalty free
| Platform: | 3dsMax 2011 + fbx |
| Render: | |
| Size: | 6 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Metal, Wood |
| Formfactor: |
Published 12 March 2018
Hellman Chang - Meridian console.
Inspired by the dramatic New York skyline, the Meridian Console. The sleek, sculptural pillars are randomly positioned, with their silhouettes echoing the Manhattan cityscape. Hellman-Chang's arching lines add subtle surface detail and beauty to an exquisite console.
Tom Palmer - Ionian iris.
Exploring material and process the Ionian Iris is a large lens, cast in translucent, cerulean blue tinted resin, layered over a hand, silvered panel, set within a patinated steel frame. This creates a unique optical effect, magnifying and manipulating the reflection.
- The models are based on the original manufacturer specifications and technical data.
- Modeled in 3ds Max 2011, rendered using V-Ray.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
Inspired by the dramatic New York skyline, the Meridian Console. The sleek, sculptural pillars are randomly positioned, with their silhouettes echoing the Manhattan cityscape. Hellman-Chang's arching lines add subtle surface detail and beauty to an exquisite console.
Tom Palmer - Ionian iris.
Exploring material and process the Ionian Iris is a large lens, cast in translucent, cerulean blue tinted resin, layered over a hand, silvered panel, set within a patinated steel frame. This creates a unique optical effect, magnifying and manipulating the reflection.
- The models are based on the original manufacturer specifications and technical data.
- Modeled in 3ds Max 2011, rendered using V-Ray.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
0 comments
Hellman Chang - Meridian console
PRO
$7
Royalty free
382
| Platform: | 3dsMax 2011 + fbx |
| Render: | |
| Size: | 6 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Metal, Wood |
| Formfactor: |
Published 12 March 2018
Hellman Chang - Meridian console.
Inspired by the dramatic New York skyline, the Meridian Console. The sleek, sculptural pillars are randomly positioned, with their silhouettes echoing the Manhattan cityscape. Hellman-Chang's arching lines add subtle surface detail and beauty to an exquisite console.
Tom Palmer - Ionian iris.
Exploring material and process the Ionian Iris is a large lens, cast in translucent, cerulean blue tinted resin, layered over a hand, silvered panel, set within a patinated steel frame. This creates a unique optical effect, magnifying and manipulating the reflection.
- The models are based on the original manufacturer specifications and technical data.
- Modeled in 3ds Max 2011, rendered using V-Ray.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
Inspired by the dramatic New York skyline, the Meridian Console. The sleek, sculptural pillars are randomly positioned, with their silhouettes echoing the Manhattan cityscape. Hellman-Chang's arching lines add subtle surface detail and beauty to an exquisite console.
Tom Palmer - Ionian iris.
Exploring material and process the Ionian Iris is a large lens, cast in translucent, cerulean blue tinted resin, layered over a hand, silvered panel, set within a patinated steel frame. This creates a unique optical effect, magnifying and manipulating the reflection.
- The models are based on the original manufacturer specifications and technical data.
- Modeled in 3ds Max 2011, rendered using V-Ray.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
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