0 Recommend
HQ Plants Oak Tree
PRO
$7
Royalty free
Platform:3dsMax 2015 + obj
Render:
Corona
Size:
189 MBNEW
Polygons:1.5M
Colors:
Length:1100 cm
Width:1000 cm
Height:1900 cm
Style:Modern
Materials: Organics
Formfactor:
Published 28 June 2023
HQ Plants Oak Tree

1 Different 3D models in the scene

Height: 19000mm

An oak is a tree or shrub in the genus Quercus of the beech family, Fagaceae. There are approximately 500 extant species of oaks. The common name "oak" also appears in the names of species in related genera, notably Lithocarpus, as well as in those of unrelated species such as Grevillea robusta and the Casuarinaceae

1- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
2-Polys: 1589k + Verts: 2577k
3- 4K texture + 4K material
4- JPEG (texture), MAX + OBJ + MTL
5- 3dmodels: MAX+OBJ
6- Corona render (Renderer Engine-MAX)
- Scanline render (Renderer Engine-OBJ)
7- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)

Note:

- To use the max file you need to use at 3dsmax 2015
- Units: Millimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth

If you have any problems for setting up the models,
send me a message here or via avatar.group.ad@gmail.com
0 comments

HQ Plants Oak Tree

PRO
$7
Royalty free
18
18
18
Platform:3dsMax 2015 + obj
Render:
Corona
Size:
189 MBNEW
Polygons:1.5M
Colors:
Length:1100 cm
Width:1000 cm
Height:1900 cm
Style:Modern
Materials: Organics
Formfactor:
Published 28 June 2023
HQ Plants Oak Tree

1 Different 3D models in the scene

Height: 19000mm

An oak is a tree or shrub in the genus Quercus of the beech family, Fagaceae. There are approximately 500 extant species of oaks. The common name "oak" also appears in the names of species in related genera, notably Lithocarpus, as well as in those of unrelated species such as Grevillea robusta and the Casuarinaceae

1- Materials is archive (material library)
- Corona mtl + Vray mtl + Standard mtl
2-Polys: 1589k + Verts: 2577k
3- 4K texture + 4K material
4- JPEG (texture), MAX + OBJ + MTL
5- 3dmodels: MAX+OBJ
6- Corona render (Renderer Engine-MAX)
- Scanline render (Renderer Engine-OBJ)
7- Models has unwrapped overlapping and
maps supported traditional 3ds Max texturing.
(tiling coordinates)

Note:

- To use the max file you need to use at 3dsmax 2015
- Units: Millimeter
- Clean Topology (quad mesh)
- You Can Add Turbo Smooth

If you have any problems for setting up the models,
send me a message here or via avatar.group.ad@gmail.com