








0 Recommend
Ildan Table Lamp
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 12 July 2026
Name: ILDAN TABLE LAMP
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔36 cm, ↗36 cm, ↑35 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
One Multi/Sub-Object material is applied to all objects in the scene.
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔36 cm, ↗36 cm, ↑35 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
One Multi/Sub-Object material is applied to all objects in the scene.
0 comments
Ildan Table Lamp
PRO
$7
Royalty free
2
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 12 July 2026
Name: ILDAN TABLE LAMP
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔36 cm, ↗36 cm, ↑35 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
One Multi/Sub-Object material is applied to all objects in the scene.
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔36 cm, ↗36 cm, ↑35 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
One Multi/Sub-Object material is applied to all objects in the scene.
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