














0 Recommend
iPhone 16
PRO
$7
Royalty free
| Platform: | 3dsMax 2017 + obj |
| Render: | |
| Size: | 19 MBNEW |
| Polygons: | 17K |
| Colors: | |
| Length: | 0.78 cm |
| Width: | 7.16 cm |
| Height: | 14.76 cm |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 18 September 2024
Apple iPhone 16
colors: white,black,pink,teal, ultramarine
high poly model, close-ups ready, quad base subdivision-ready geometry
all objects, materials and textures properly named
units: Millimeters
full unwrap, real world scale uvw
.
.
.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong , d dependence on material
colors: white,black,pink,teal, ultramarine
high poly model, close-ups ready, quad base subdivision-ready geometry
all objects, materials and textures properly named
units: Millimeters
full unwrap, real world scale uvw
.
.
.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong , d dependence on material
0 comments
iPhone 16
PRO
$7
Royalty free
1
| Platform: | 3dsMax 2017 + obj |
| Render: | |
| Size: | 19 MBNEW |
| Polygons: | 17K |
| Colors: | |
| Length: | 0.78 cm |
| Width: | 7.16 cm |
| Height: | 14.76 cm |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 18 September 2024
Apple iPhone 16
colors: white,black,pink,teal, ultramarine
high poly model, close-ups ready, quad base subdivision-ready geometry
all objects, materials and textures properly named
units: Millimeters
full unwrap, real world scale uvw
.
.
.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong , d dependence on material
colors: white,black,pink,teal, ultramarine
high poly model, close-ups ready, quad base subdivision-ready geometry
all objects, materials and textures properly named
units: Millimeters
full unwrap, real world scale uvw
.
.
.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong , d dependence on material
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