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JOHAN Armchair by Theodor Perdios
PRO
$7
Royalty free
Platform:3dsMax 2017 + fbx
Render:
V-Ray
Corona
Size:
46 MBNEW
Colors:
Style:Modern
Materials: Fabric
Formfactor:
Published 31 October 2024
JOHAN Armchair by Theodor Perdios, 2024
https://www.theodoreperdios.com/johan 

The Johan armchair challenges the boundary between stillness and movement, drawing inspiration from architectural theory and sculptural form, particularly the concept of “static motion.”
The armchair’s presence is captivating, whether it stands alone as a statement piece or in a series, where the repetition of its form amplifies the sensation of motion.

W_125 x D_62 x H_65 cm

polys: 108072
verts: 107927

The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.

Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
The turbosmooth modifier is partially applied to the model (in viewport - 0 iterations, in render - 1 iteration). Pivot is configured. XForm, there is a scan.
All models, textures and materials are named logically and in accordance with the objects.
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JOHAN Armchair by Theodor Perdios

PRO
$7
Royalty free
10
10
10
Platform:3dsMax 2017 + fbx
Render:
V-Ray
Corona
Size:
46 MBNEW
Colors:
Style:Modern
Materials: Fabric
Formfactor:
Published 31 October 2024
JOHAN Armchair by Theodor Perdios, 2024
https://www.theodoreperdios.com/johan 

The Johan armchair challenges the boundary between stillness and movement, drawing inspiration from architectural theory and sculptural form, particularly the concept of “static motion.”
The armchair’s presence is captivating, whether it stands alone as a statement piece or in a series, where the repetition of its form amplifies the sensation of motion.

W_125 x D_62 x H_65 cm

polys: 108072
verts: 107927

The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.

Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
The turbosmooth modifier is partially applied to the model (in viewport - 0 iterations, in render - 1 iteration). Pivot is configured. XForm, there is a scan.
All models, textures and materials are named logically and in accordance with the objects.