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John Pomp - Rock edge
PRO
$7
Royalty free
Platform:3dsMax 2011 + fbx
Render:
V-Ray
Size:
2 MBNEW
Polygons:24K
Colors:
Length:120 cm
Width:120 cm
Height:30 cm
Style:Modern
Materials: Metal, Glass
Formfactor:
Published 27 December 2013
A modern round chandelier with an original design. The chandelier, consisting of overlapping textured glass panels, creates a multi-layered and organic visual effect. Held by a thin metal frame, the light source, hidden behind glass panels, emits a soft diffused glow. Chandeliers with minimalist and sophisticated aesthetics, inspired by nature, give a unique charm to any room. The warm and inviting atmosphere they create makes them an ideal choice for lighting modern living spaces, giving a sense of elegance and style.

- The model is based on the original manufacturer dimensions and technical data.
- Modeled in 3ds Max 2011, rendered using V-Ray.
- Subdivision-ready geometry.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
- FBX + OBJ + 3DS are included in the archive.
0 comments

John Pomp - Rock edge

PRO
$7
Royalty free
50
50
50
Platform:3dsMax 2011 + fbx
Render:
V-Ray
Size:
2 MBNEW
Polygons:24K
Colors:
Length:120 cm
Width:120 cm
Height:30 cm
Style:Modern
Materials: Metal, Glass
Formfactor:
Published 27 December 2013
A modern round chandelier with an original design. The chandelier, consisting of overlapping textured glass panels, creates a multi-layered and organic visual effect. Held by a thin metal frame, the light source, hidden behind glass panels, emits a soft diffused glow. Chandeliers with minimalist and sophisticated aesthetics, inspired by nature, give a unique charm to any room. The warm and inviting atmosphere they create makes them an ideal choice for lighting modern living spaces, giving a sense of elegance and style.

- The model is based on the original manufacturer dimensions and technical data.
- Modeled in 3ds Max 2011, rendered using V-Ray.
- Subdivision-ready geometry.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
- FBX + OBJ + 3DS are included in the archive.