0 Recommend
Masonry 06. Solid
PRO
$7
Royalty free
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
43 MBNEW
Polygons:39K
Colors:
Length:600 cm
Width:300 cm
Height:18 cm
Style:Ethnic
Materials: Stone
Formfactor:
Published 20 April 2025
A wall of colored round cobblestones. It is made in the form of a seamless geometry.
The actual size is ~6x3 meters. Realistic detailed photo scan for your scenes!

Highly detailed PBR material with seamless textures up to 8192x4096px resolution:
JPEG Diffuse
Normals
Roughness
Height and AO (not connected)

File.max contains customized Vray (Corona) material and a seamless square.
faces: 39200

Material without geometry: https://3dsky.org/3dmodels/show/kamennaia_stena_material 

*System units of measurement: centimeters, keep this in mind when importing into a meter-long scene.
*To keep the correct size when importing from FBX for versions MAX 2016 and below, import FBX via the File/Import menu. Input Gamma=1.0 for all textures except diffuseColor.
*In the viewport, the object can be displayed in one color, the normals are completed from the texture at the visualization stage.
*Vray 6, Corona 7 and later
0 comments

Masonry 06. Solid

PRO
$7
Royalty free
16
16
16
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
43 MBNEW
Polygons:39K
Colors:
Length:600 cm
Width:300 cm
Height:18 cm
Style:Ethnic
Materials: Stone
Formfactor:
Published 20 April 2025
A wall of colored round cobblestones. It is made in the form of a seamless geometry.
The actual size is ~6x3 meters. Realistic detailed photo scan for your scenes!

Highly detailed PBR material with seamless textures up to 8192x4096px resolution:
JPEG Diffuse
Normals
Roughness
Height and AO (not connected)

File.max contains customized Vray (Corona) material and a seamless square.
faces: 39200

Material without geometry: https://3dsky.org/3dmodels/show/kamennaia_stena_material 

*System units of measurement: centimeters, keep this in mind when importing into a meter-long scene.
*To keep the correct size when importing from FBX for versions MAX 2016 and below, import FBX via the File/Import menu. Input Gamma=1.0 for all textures except diffuseColor.
*In the viewport, the object can be displayed in one color, the normals are completed from the texture at the visualization stage.
*Vray 6, Corona 7 and later