




















0 Recommend
Chinese tea set v1
PRO
$7
Royalty free
| Platform: | 3dsMax 2017 + obj |
| Render: | |
| Size: | 82 MBNEW |
| Polygons: | 98K |
| Colors: | |
| Length: | 32 cm |
| Width: | 32 cm |
| Height: | 32 cm |
| Style: | Ethnic |
| Materials: | Wood, Ceramics |
| Formfactor: |
Published 26 April 2025
The archive contains:
— File 3ds max 2017 (NS_Chinese_Tea_Set_v1_corona_2017.max)
- Obj (NS_Chinese_Tea_Set_v1.obj)
- Mtl (NS_Chinese_Tea_Set_v1.mtl)
— Folder with textures
— Instructions in Russian on working with hair and fur for system units other than millimeters. (Hair and Fur for other system units (rus).txt)
— Instructions in English on working with hair and fur for system units other than millimeters. (Hair and Fur for other system units (eng).txt)
General description:
Model scene in millimeters.
Materials are made with Physical MTL (supports Corona 7 and above)
The object's pivots are in logical places.
Unique names are given to objects, materials and textures.
The model is grouped into one group for ease of use.
The model has a TurboSmooth modifier applied with one iteration in render mode.
Cotton is made with the hair and fur modifier.
Recommendation: To avoid the viewport freezing while moving an object around the scene, it is recommended to temporarily disable hair and fur.
Hair and Fur (for those who will use the obj file):
Instructions for setting up the Hair and Fur modifier are in the archive, as well as how to set up a shader for hairs (Corona Hair MTL).
Hair and Fur (for those whose units of measurement differ from millimeters):
For those who use other units of measurement (such as centimeters, meters, inches, etc.), there is additional detailed instruction in the archive on how to load models with hair and fur into your scene.
For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.
— File 3ds max 2017 (NS_Chinese_Tea_Set_v1_corona_2017.max)
- Obj (NS_Chinese_Tea_Set_v1.obj)
- Mtl (NS_Chinese_Tea_Set_v1.mtl)
— Folder with textures
— Instructions in Russian on working with hair and fur for system units other than millimeters. (Hair and Fur for other system units (rus).txt)
— Instructions in English on working with hair and fur for system units other than millimeters. (Hair and Fur for other system units (eng).txt)
General description:
Model scene in millimeters.
Materials are made with Physical MTL (supports Corona 7 and above)
The object's pivots are in logical places.
Unique names are given to objects, materials and textures.
The model is grouped into one group for ease of use.
The model has a TurboSmooth modifier applied with one iteration in render mode.
Cotton is made with the hair and fur modifier.
Recommendation: To avoid the viewport freezing while moving an object around the scene, it is recommended to temporarily disable hair and fur.
Hair and Fur (for those who will use the obj file):
Instructions for setting up the Hair and Fur modifier are in the archive, as well as how to set up a shader for hairs (Corona Hair MTL).
Hair and Fur (for those whose units of measurement differ from millimeters):
For those who use other units of measurement (such as centimeters, meters, inches, etc.), there is additional detailed instruction in the archive on how to load models with hair and fur into your scene.
For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.
0 comments
Chinese tea set v1
PRO
$7
Royalty free
114
| Platform: | 3dsMax 2017 + obj |
| Render: | |
| Size: | 82 MBNEW |
| Polygons: | 98K |
| Colors: | |
| Length: | 32 cm |
| Width: | 32 cm |
| Height: | 32 cm |
| Style: | Ethnic |
| Materials: | Wood, Ceramics |
| Formfactor: |
Published 26 April 2025
The archive contains:
— File 3ds max 2017 (NS_Chinese_Tea_Set_v1_corona_2017.max)
- Obj (NS_Chinese_Tea_Set_v1.obj)
- Mtl (NS_Chinese_Tea_Set_v1.mtl)
— Folder with textures
— Instructions in Russian on working with hair and fur for system units other than millimeters. (Hair and Fur for other system units (rus).txt)
— Instructions in English on working with hair and fur for system units other than millimeters. (Hair and Fur for other system units (eng).txt)
General description:
Model scene in millimeters.
Materials are made with Physical MTL (supports Corona 7 and above)
The object's pivots are in logical places.
Unique names are given to objects, materials and textures.
The model is grouped into one group for ease of use.
The model has a TurboSmooth modifier applied with one iteration in render mode.
Cotton is made with the hair and fur modifier.
Recommendation: To avoid the viewport freezing while moving an object around the scene, it is recommended to temporarily disable hair and fur.
Hair and Fur (for those who will use the obj file):
Instructions for setting up the Hair and Fur modifier are in the archive, as well as how to set up a shader for hairs (Corona Hair MTL).
Hair and Fur (for those whose units of measurement differ from millimeters):
For those who use other units of measurement (such as centimeters, meters, inches, etc.), there is additional detailed instruction in the archive on how to load models with hair and fur into your scene.
For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.
— File 3ds max 2017 (NS_Chinese_Tea_Set_v1_corona_2017.max)
- Obj (NS_Chinese_Tea_Set_v1.obj)
- Mtl (NS_Chinese_Tea_Set_v1.mtl)
— Folder with textures
— Instructions in Russian on working with hair and fur for system units other than millimeters. (Hair and Fur for other system units (rus).txt)
— Instructions in English on working with hair and fur for system units other than millimeters. (Hair and Fur for other system units (eng).txt)
General description:
Model scene in millimeters.
Materials are made with Physical MTL (supports Corona 7 and above)
The object's pivots are in logical places.
Unique names are given to objects, materials and textures.
The model is grouped into one group for ease of use.
The model has a TurboSmooth modifier applied with one iteration in render mode.
Cotton is made with the hair and fur modifier.
Recommendation: To avoid the viewport freezing while moving an object around the scene, it is recommended to temporarily disable hair and fur.
Hair and Fur (for those who will use the obj file):
Instructions for setting up the Hair and Fur modifier are in the archive, as well as how to set up a shader for hairs (Corona Hair MTL).
Hair and Fur (for those whose units of measurement differ from millimeters):
For those who use other units of measurement (such as centimeters, meters, inches, etc.), there is additional detailed instruction in the archive on how to load models with hair and fur into your scene.
For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.
Are you sure you want to permanently delete the model?