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Classic Sconce Silvano Grifoni
PRO
$7
Royalty free
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 23 MBNEW |
| Colors: | |
| Style: | Classic |
| Materials: | Metal, Fabric |
| Formfactor: |
Published 28 July 2017
Sconce by Silvano Grifoni.
The number of lamps is 1.
In the archive, the models are configured for Corona & Vray.
There are 5 types of material:
1. Wood (white)
2. Wood (white) with gold.
3. Vintage gold.
4. Wood (dark).
5. Wood (dark) with gold.
The materials are located both in the model scene itself in the materials editor, and in a separate scene called Shaderball.
The number of lamps is 1.
In the archive, the models are configured for Corona & Vray.
There are 5 types of material:
1. Wood (white)
2. Wood (white) with gold.
3. Vintage gold.
4. Wood (dark).
5. Wood (dark) with gold.
The materials are located both in the model scene itself in the materials editor, and in a separate scene called Shaderball.
0 comments
Classic Sconce Silvano Grifoni
PRO
$7
Royalty free
60
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 23 MBNEW |
| Colors: | |
| Style: | Classic |
| Materials: | Metal, Fabric |
| Formfactor: |
Published 28 July 2017
Sconce by Silvano Grifoni.
The number of lamps is 1.
In the archive, the models are configured for Corona & Vray.
There are 5 types of material:
1. Wood (white)
2. Wood (white) with gold.
3. Vintage gold.
4. Wood (dark).
5. Wood (dark) with gold.
The materials are located both in the model scene itself in the materials editor, and in a separate scene called Shaderball.
The number of lamps is 1.
In the archive, the models are configured for Corona & Vray.
There are 5 types of material:
1. Wood (white)
2. Wood (white) with gold.
3. Vintage gold.
4. Wood (dark).
5. Wood (dark) with gold.
The materials are located both in the model scene itself in the materials editor, and in a separate scene called Shaderball.
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