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Cocktails
PRO
$7
Royalty free
| Platform: | 3dsMax 2020 + obj |
| Render: | |
| Size: | 25 MBNEW |
| Polygons: | 38K |
| Colors: | |
| Style: | Modern |
| Materials: | Glass, Organics |
| Formfactor: |
Published 28 January 2025
I present a model of a sweet cocktail in jars.
The heart on the jars is deployed on channel 2. The material for the sweet sprinkles was created using the Corona MultiMap with the Mesh Element setting.
Smoothing modifiers can be applied to the jar model and cream.
Geometry is collected in a separate layer for easy import. All materials and objects are logically named. Paths to textures are trimmed.
For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.
The heart on the jars is deployed on channel 2. The material for the sweet sprinkles was created using the Corona MultiMap with the Mesh Element setting.
Smoothing modifiers can be applied to the jar model and cream.
Geometry is collected in a separate layer for easy import. All materials and objects are logically named. Paths to textures are trimmed.
For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.
0 comments
Cocktails
PRO
$7
Royalty free
4
| Platform: | 3dsMax 2020 + obj |
| Render: | |
| Size: | 25 MBNEW |
| Polygons: | 38K |
| Colors: | |
| Style: | Modern |
| Materials: | Glass, Organics |
| Formfactor: |
Published 28 January 2025
I present a model of a sweet cocktail in jars.
The heart on the jars is deployed on channel 2. The material for the sweet sprinkles was created using the Corona MultiMap with the Mesh Element setting.
Smoothing modifiers can be applied to the jar model and cream.
Geometry is collected in a separate layer for easy import. All materials and objects are logically named. Paths to textures are trimmed.
For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.
The heart on the jars is deployed on channel 2. The material for the sweet sprinkles was created using the Corona MultiMap with the Mesh Element setting.
Smoothing modifiers can be applied to the jar model and cream.
Geometry is collected in a separate layer for easy import. All materials and objects are logically named. Paths to textures are trimmed.
For Corona render, it is recommended to install version not lower than 1.5, since the glossiness of materials is configured taking into account PBR.
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