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METTA Equalizer computer chair
PRO
$7
Royalty free
| Platform: | 3dsMax 2018 + fbx |
| Render: | |
| Size: | 96 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Leather |
| Formfactor: |
Published 29 September 2026
METTA Equalizer EQ L2-47D - Infinity
Mid-poly model, with the ability to use Turbosmooth.
Complete detailing and size compliance.
FBX-2014 version for greater compatibility.
If your version of VRAY is above 3.1, then at the end of the description add the text: "Those working in V-Ray version lower than 3.1 should be careful, in the materials in the BRDF section stands Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward – whichever is preferable for you."
If the CORONA version is above 1.4: "For Corona render, it is recommended to use version no lower than 1.5, as the glossiness of the materials is set considering PBR." Double sections VRay + Corona. If your main engine is Corona, it is recommended not to use conversion scripts and to create all VRay materials manually. Carefully check each material to ensure that in the Vray materials, the Corona Bitmap is not left in the texture slots.
Mid-poly model, with the ability to use Turbosmooth.
Complete detailing and size compliance.
FBX-2014 version for greater compatibility.
If your version of VRAY is above 3.1, then at the end of the description add the text: "Those working in V-Ray version lower than 3.1 should be careful, in the materials in the BRDF section stands Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward – whichever is preferable for you."
If the CORONA version is above 1.4: "For Corona render, it is recommended to use version no lower than 1.5, as the glossiness of the materials is set considering PBR." Double sections VRay + Corona. If your main engine is Corona, it is recommended not to use conversion scripts and to create all VRay materials manually. Carefully check each material to ensure that in the Vray materials, the Corona Bitmap is not left in the texture slots.
0 comments
METTA Equalizer computer chair
PRO
$7
Royalty free
3
| Platform: | 3dsMax 2018 + fbx |
| Render: | |
| Size: | 96 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Leather |
| Formfactor: |
Published 29 September 2026
METTA Equalizer EQ L2-47D - Infinity
Mid-poly model, with the ability to use Turbosmooth.
Complete detailing and size compliance.
FBX-2014 version for greater compatibility.
If your version of VRAY is above 3.1, then at the end of the description add the text: "Those working in V-Ray version lower than 3.1 should be careful, in the materials in the BRDF section stands Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward – whichever is preferable for you."
If the CORONA version is above 1.4: "For Corona render, it is recommended to use version no lower than 1.5, as the glossiness of the materials is set considering PBR." Double sections VRay + Corona. If your main engine is Corona, it is recommended not to use conversion scripts and to create all VRay materials manually. Carefully check each material to ensure that in the Vray materials, the Corona Bitmap is not left in the texture slots.
Mid-poly model, with the ability to use Turbosmooth.
Complete detailing and size compliance.
FBX-2014 version for greater compatibility.
If your version of VRAY is above 3.1, then at the end of the description add the text: "Those working in V-Ray version lower than 3.1 should be careful, in the materials in the BRDF section stands Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward – whichever is preferable for you."
If the CORONA version is above 1.4: "For Corona render, it is recommended to use version no lower than 1.5, as the glossiness of the materials is set considering PBR." Double sections VRay + Corona. If your main engine is Corona, it is recommended not to use conversion scripts and to create all VRay materials manually. Carefully check each material to ensure that in the Vray materials, the Corona Bitmap is not left in the texture slots.
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