0 Recommend
Console, LATTI, LaRedoute
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
Corona
Size:
21 MBNEW
Polygons:10K
Colors:
Length:130 cm
Width:40 cm
Height:75 cm
Style:Modern
Materials: Wood
Formfactor:
Published 12 February 2026
Console, LATTI, LaRedoute
https://www.laredoute.ru/ppdp/prod-351179311.aspx#searchkeyword=latti&shoppingtool=search 
The Weighted Normals modifier has been applied to the model.
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Version of Corona 11
In versions of CoronaRender 6 and below
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
The Vray materials were obtained using the Vray converter
Those who work in V-Ray versions lower than 3.1 be careful, the materials in the BRDF section contain Microfaset GTR ( GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward, whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names.
Texturing UnwrapUVW
0 comments

Console, LATTI, LaRedoute

PRO
$7
Royalty free
1
1
1
Platform:3dsMax 2018 + obj
Render:
Corona
Size:
21 MBNEW
Polygons:10K
Colors:
Length:130 cm
Width:40 cm
Height:75 cm
Style:Modern
Materials: Wood
Formfactor:
Published 12 February 2026
Console, LATTI, LaRedoute
https://www.laredoute.ru/ppdp/prod-351179311.aspx#searchkeyword=latti&shoppingtool=search 
The Weighted Normals modifier has been applied to the model.
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Version of Corona 11
In versions of CoronaRender 6 and below
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
The Vray materials were obtained using the Vray converter
Those who work in V-Ray versions lower than 3.1 be careful, the materials in the BRDF section contain Microfaset GTR ( GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward, whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names.
Texturing UnwrapUVW