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Short Wedding Dress
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 30 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric, Plastic |
| Formfactor: |
Published 17 February 2020
Model of a short wedding dress on a mannequin
Polys 40 031
Verts 41,039
Recommended for use with TurboSmooth (on the TurboSmooth preview with 1 iteration).
Unwrap UVW scan for the dress is configured, texture-4200x4200. ResetXform is done.
In the archive: 3ds max_2013 model, obj, mat, textures.
Objects, materials and textures have logical individual names in Latin.
Objects are grouped, Pivot is located at the bottom for ease of arrangement and scaling.
Have a nice use!
Polys 40 031
Verts 41,039
Recommended for use with TurboSmooth (on the TurboSmooth preview with 1 iteration).
Unwrap UVW scan for the dress is configured, texture-4200x4200. ResetXform is done.
In the archive: 3ds max_2013 model, obj, mat, textures.
Objects, materials and textures have logical individual names in Latin.
Objects are grouped, Pivot is located at the bottom for ease of arrangement and scaling.
Have a nice use!
0 comments
Short Wedding Dress
PRO
$7
Royalty free
162
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 30 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric, Plastic |
| Formfactor: |
Published 17 February 2020
Model of a short wedding dress on a mannequin
Polys 40 031
Verts 41,039
Recommended for use with TurboSmooth (on the TurboSmooth preview with 1 iteration).
Unwrap UVW scan for the dress is configured, texture-4200x4200. ResetXform is done.
In the archive: 3ds max_2013 model, obj, mat, textures.
Objects, materials and textures have logical individual names in Latin.
Objects are grouped, Pivot is located at the bottom for ease of arrangement and scaling.
Have a nice use!
Polys 40 031
Verts 41,039
Recommended for use with TurboSmooth (on the TurboSmooth preview with 1 iteration).
Unwrap UVW scan for the dress is configured, texture-4200x4200. ResetXform is done.
In the archive: 3ds max_2013 model, obj, mat, textures.
Objects, materials and textures have logical individual names in Latin.
Objects are grouped, Pivot is located at the bottom for ease of arrangement and scaling.
Have a nice use!
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