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Volleyball cart Mikasa with volleyballs
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 31 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric, Plastic |
| Formfactor: |
Published 31 May 2020
The archive contains two 3ds max files (VRay 3.6 (GGX Microfacet Shader in the BRDF section of materials) and Corona 1.6) and two FBX files, respectively.
There are two materials in the scene: cart material (in the case of VRay it is 2 Sided Material, for the cloth a simpler back side material is added, and in the case of Corona - Corona Mtl with the Corona Front / Back map in the Diffuse slot) and ball material (there are formally two materials, but all maps except Diffuse are copied in Instance mode).
If you use FBX, then note that the Normal, Specular, Glossiness and Bump maps of both materials must be applied in gamma 1.0, otherwise the result will be incorrect (after importing FBX, the gamma is always reset to Automate).
polys: 261 028
verts: 261,379
There are two materials in the scene: cart material (in the case of VRay it is 2 Sided Material, for the cloth a simpler back side material is added, and in the case of Corona - Corona Mtl with the Corona Front / Back map in the Diffuse slot) and ball material (there are formally two materials, but all maps except Diffuse are copied in Instance mode).
If you use FBX, then note that the Normal, Specular, Glossiness and Bump maps of both materials must be applied in gamma 1.0, otherwise the result will be incorrect (after importing FBX, the gamma is always reset to Automate).
polys: 261 028
verts: 261,379
0 comments
Volleyball cart Mikasa with volleyballs
PRO
$7
Royalty free
40
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 31 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric, Plastic |
| Formfactor: |
Published 31 May 2020
The archive contains two 3ds max files (VRay 3.6 (GGX Microfacet Shader in the BRDF section of materials) and Corona 1.6) and two FBX files, respectively.
There are two materials in the scene: cart material (in the case of VRay it is 2 Sided Material, for the cloth a simpler back side material is added, and in the case of Corona - Corona Mtl with the Corona Front / Back map in the Diffuse slot) and ball material (there are formally two materials, but all maps except Diffuse are copied in Instance mode).
If you use FBX, then note that the Normal, Specular, Glossiness and Bump maps of both materials must be applied in gamma 1.0, otherwise the result will be incorrect (after importing FBX, the gamma is always reset to Automate).
polys: 261 028
verts: 261,379
There are two materials in the scene: cart material (in the case of VRay it is 2 Sided Material, for the cloth a simpler back side material is added, and in the case of Corona - Corona Mtl with the Corona Front / Back map in the Diffuse slot) and ball material (there are formally two materials, but all maps except Diffuse are copied in Instance mode).
If you use FBX, then note that the Normal, Specular, Glossiness and Bump maps of both materials must be applied in gamma 1.0, otherwise the result will be incorrect (after importing FBX, the gamma is always reset to Automate).
polys: 261 028
verts: 261,379
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