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Corner Timo Upholstered Bed 2
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 100 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 23 June 2021
Corner Timo Upholstered Bed 2
There are two different colors in the archive.
Mattress size: 135 x 195 cm
Version: max2013, vray, corona, obj, textures
My models: https://3dsky.org/users/micasa/models
manufacturer website: https://clck.ru/VVTpH
polys: 2193904
verts: 1128628
unit: millimeters
Before rendering, enable Hair and Fur (WSM) in the object, go to the Rendering - Effects tab, click on Hair and Fur and select mr prim mode below.
Mirror with the Mirror modifier!
There are two different colors in the archive.
Mattress size: 135 x 195 cm
Version: max2013, vray, corona, obj, textures
My models: https://3dsky.org/users/micasa/models
manufacturer website: https://clck.ru/VVTpH
polys: 2193904
verts: 1128628
unit: millimeters
Before rendering, enable Hair and Fur (WSM) in the object, go to the Rendering - Effects tab, click on Hair and Fur and select mr prim mode below.
Mirror with the Mirror modifier!
0 comments
Corner Timo Upholstered Bed 2
PRO
$7
Royalty free
234
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 100 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 23 June 2021
Corner Timo Upholstered Bed 2
There are two different colors in the archive.
Mattress size: 135 x 195 cm
Version: max2013, vray, corona, obj, textures
My models: https://3dsky.org/users/micasa/models
manufacturer website: https://clck.ru/VVTpH
polys: 2193904
verts: 1128628
unit: millimeters
Before rendering, enable Hair and Fur (WSM) in the object, go to the Rendering - Effects tab, click on Hair and Fur and select mr prim mode below.
Mirror with the Mirror modifier!
There are two different colors in the archive.
Mattress size: 135 x 195 cm
Version: max2013, vray, corona, obj, textures
My models: https://3dsky.org/users/micasa/models
manufacturer website: https://clck.ru/VVTpH
polys: 2193904
verts: 1128628
unit: millimeters
Before rendering, enable Hair and Fur (WSM) in the object, go to the Rendering - Effects tab, click on Hair and Fur and select mr prim mode below.
Mirror with the Mirror modifier!
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