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Horizonte bed by Minotti
PRO
$7
Royalty free
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 195 MBNEW |
| Polygons: | 1M |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric, Leather |
| Formfactor: |
Published 23 December 2023
+ Corona 5 version
The model is located at the center of the coordinate system and corresponds to the scale of the real world.
+ neat mesh topology made of quadrangles;
+ light weight and rational number of polygons;
+ high resolution textures;
+ correct location of pivots;
+ competent sweeps;
+ logical names of groups, objects, textures and materials in Latin;
+ no junk geometry, etc.
formats: 3Ds Max 2018, FBX
The number of polygons is shown per model from one smoothie iteration
references were taken;
https://www.minotti.com/en/horizonte-bed#
The model is located at the center of the coordinate system and corresponds to the scale of the real world.
+ neat mesh topology made of quadrangles;
+ light weight and rational number of polygons;
+ high resolution textures;
+ correct location of pivots;
+ competent sweeps;
+ logical names of groups, objects, textures and materials in Latin;
+ no junk geometry, etc.
formats: 3Ds Max 2018, FBX
The number of polygons is shown per model from one smoothie iteration
references were taken;
https://www.minotti.com/en/horizonte-bed#
0 comments
Horizonte bed by Minotti
PRO
$7
Royalty free
129
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 195 MBNEW |
| Polygons: | 1M |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric, Leather |
| Formfactor: |
Published 23 December 2023
+ Corona 5 version
The model is located at the center of the coordinate system and corresponds to the scale of the real world.
+ neat mesh topology made of quadrangles;
+ light weight and rational number of polygons;
+ high resolution textures;
+ correct location of pivots;
+ competent sweeps;
+ logical names of groups, objects, textures and materials in Latin;
+ no junk geometry, etc.
formats: 3Ds Max 2018, FBX
The number of polygons is shown per model from one smoothie iteration
references were taken;
https://www.minotti.com/en/horizonte-bed#
The model is located at the center of the coordinate system and corresponds to the scale of the real world.
+ neat mesh topology made of quadrangles;
+ light weight and rational number of polygons;
+ high resolution textures;
+ correct location of pivots;
+ competent sweeps;
+ logical names of groups, objects, textures and materials in Latin;
+ no junk geometry, etc.
formats: 3Ds Max 2018, FBX
The number of polygons is shown per model from one smoothie iteration
references were taken;
https://www.minotti.com/en/horizonte-bed#
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