








0 Recommend
Bed LONNY STORAGE BED from Pottery Barn
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 82 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Fabric |
| Formfactor: |
Published 24 November 2017
https://www.potterybarn.com/products/isadora-headboard-platform-set/
Bed with a headboard shelf for storage.
The size of the bed is King. The headboard is 207 cm wide, 140 cm high.
Account:
Polys: 1 163,198
Verts: 1,171,887
Most of this - plaid, the remaining items are about 350 thousand poles. Carefully, the plaid is heavy! Made entirely in geometry. For near plans, include VrayFur, which is present in the scene, I strongly recommend to disable for distant ones.
There are no smoothing modifiers in the scene, anti-aliasing is to taste.
Steam over the mug is not photoshop, there is a plane in the scene with alpha.
Done in 2016 max, saved for 2013.
Materials for Vray 3.2 and higher. In the versions below, you need to check the BRDF roll in each and replace the value with Blinn or Ward, otherwise the object will not be visible on the renderer.
Objects and materials in the scene have unique names. The paths to the textures are reset. Objects for convenience are divided into groups and subgroups.
Pleasant use!
Bed with a headboard shelf for storage.
The size of the bed is King. The headboard is 207 cm wide, 140 cm high.
Account:
Polys: 1 163,198
Verts: 1,171,887
Most of this - plaid, the remaining items are about 350 thousand poles. Carefully, the plaid is heavy! Made entirely in geometry. For near plans, include VrayFur, which is present in the scene, I strongly recommend to disable for distant ones.
There are no smoothing modifiers in the scene, anti-aliasing is to taste.
Steam over the mug is not photoshop, there is a plane in the scene with alpha.
Done in 2016 max, saved for 2013.
Materials for Vray 3.2 and higher. In the versions below, you need to check the BRDF roll in each and replace the value with Blinn or Ward, otherwise the object will not be visible on the renderer.
Objects and materials in the scene have unique names. The paths to the textures are reset. Objects for convenience are divided into groups and subgroups.
Pleasant use!
0 comments
Bed LONNY STORAGE BED from Pottery Barn
PRO
$7
Royalty free
157
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 82 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Fabric |
| Formfactor: |
Published 24 November 2017
https://www.potterybarn.com/products/isadora-headboard-platform-set/
Bed with a headboard shelf for storage.
The size of the bed is King. The headboard is 207 cm wide, 140 cm high.
Account:
Polys: 1 163,198
Verts: 1,171,887
Most of this - plaid, the remaining items are about 350 thousand poles. Carefully, the plaid is heavy! Made entirely in geometry. For near plans, include VrayFur, which is present in the scene, I strongly recommend to disable for distant ones.
There are no smoothing modifiers in the scene, anti-aliasing is to taste.
Steam over the mug is not photoshop, there is a plane in the scene with alpha.
Done in 2016 max, saved for 2013.
Materials for Vray 3.2 and higher. In the versions below, you need to check the BRDF roll in each and replace the value with Blinn or Ward, otherwise the object will not be visible on the renderer.
Objects and materials in the scene have unique names. The paths to the textures are reset. Objects for convenience are divided into groups and subgroups.
Pleasant use!
Bed with a headboard shelf for storage.
The size of the bed is King. The headboard is 207 cm wide, 140 cm high.
Account:
Polys: 1 163,198
Verts: 1,171,887
Most of this - plaid, the remaining items are about 350 thousand poles. Carefully, the plaid is heavy! Made entirely in geometry. For near plans, include VrayFur, which is present in the scene, I strongly recommend to disable for distant ones.
There are no smoothing modifiers in the scene, anti-aliasing is to taste.
Steam over the mug is not photoshop, there is a plane in the scene with alpha.
Done in 2016 max, saved for 2013.
Materials for Vray 3.2 and higher. In the versions below, you need to check the BRDF roll in each and replace the value with Blinn or Ward, otherwise the object will not be visible on the renderer.
Objects and materials in the scene have unique names. The paths to the textures are reset. Objects for convenience are divided into groups and subgroups.
Pleasant use!
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