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Pile of ruins 03
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 39 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Stone, Brick |
| Formfactor: |
Published 4 May 2022
video preview: https://youtu.be/oQw8zsxbcys
An embankment of pieces of broken brick, fragments of concrete. Height is about 1.7 meters.
Snow is created using falloff and composite maps, disabled by default. The intensity of the snow cover is adjusted using the curve function in the falloff map.
*in FBX version in Vray, you need to manually adjust bitmap input gamma = 1.0 for normal map. In FBX CoronaNormal, the "add gamma to input" option must be enabled. Curves for falloff are not saved in FBX, a screenshot with the settings is attached.
*faces: 64.000 tris
*3ds max 2013
*fbx 2011 mesh
*Vray 3.0 and higher
*Corona 2.0 and higher
Non-overlapping UVW, hi-quality textures (diffuse-8k, normals-4k)
Pivot in zero coordinates. Dimensions 6x6x1.7m
An embankment of pieces of broken brick, fragments of concrete. Height is about 1.7 meters.
Snow is created using falloff and composite maps, disabled by default. The intensity of the snow cover is adjusted using the curve function in the falloff map.
*in FBX version in Vray, you need to manually adjust bitmap input gamma = 1.0 for normal map. In FBX CoronaNormal, the "add gamma to input" option must be enabled. Curves for falloff are not saved in FBX, a screenshot with the settings is attached.
*faces: 64.000 tris
*3ds max 2013
*fbx 2011 mesh
*Vray 3.0 and higher
*Corona 2.0 and higher
Non-overlapping UVW, hi-quality textures (diffuse-8k, normals-4k)
Pivot in zero coordinates. Dimensions 6x6x1.7m
0 comments
Pile of ruins 03
PRO
$7
Royalty free
14
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 39 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Stone, Brick |
| Formfactor: |
Published 4 May 2022
video preview: https://youtu.be/oQw8zsxbcys
An embankment of pieces of broken brick, fragments of concrete. Height is about 1.7 meters.
Snow is created using falloff and composite maps, disabled by default. The intensity of the snow cover is adjusted using the curve function in the falloff map.
*in FBX version in Vray, you need to manually adjust bitmap input gamma = 1.0 for normal map. In FBX CoronaNormal, the "add gamma to input" option must be enabled. Curves for falloff are not saved in FBX, a screenshot with the settings is attached.
*faces: 64.000 tris
*3ds max 2013
*fbx 2011 mesh
*Vray 3.0 and higher
*Corona 2.0 and higher
Non-overlapping UVW, hi-quality textures (diffuse-8k, normals-4k)
Pivot in zero coordinates. Dimensions 6x6x1.7m
An embankment of pieces of broken brick, fragments of concrete. Height is about 1.7 meters.
Snow is created using falloff and composite maps, disabled by default. The intensity of the snow cover is adjusted using the curve function in the falloff map.
*in FBX version in Vray, you need to manually adjust bitmap input gamma = 1.0 for normal map. In FBX CoronaNormal, the "add gamma to input" option must be enabled. Curves for falloff are not saved in FBX, a screenshot with the settings is attached.
*faces: 64.000 tris
*3ds max 2013
*fbx 2011 mesh
*Vray 3.0 and higher
*Corona 2.0 and higher
Non-overlapping UVW, hi-quality textures (diffuse-8k, normals-4k)
Pivot in zero coordinates. Dimensions 6x6x1.7m
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