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Pile of Ruins 04
PRO
$7
Royalty free
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
53 MBNEW
Polygons:58K
Colors:
Length:950 cm
Width:700 cm
Height:200 cm
Style:Ethnic
Materials: Stone, Organics
Formfactor:
Published 15 September 2024
video preview: https://youtu.be/jpJqcobH6g8 
An embankment of wall fragments, concrete slab fragments. The height is about 2 meters. The model was created by photo scanning a real object. The detailing allows for large shots.
The model has a Vray(corona)DisplacementMod modifier applied, it can be disabled to speed up rendering.

*faces: 58,592 tris
*dimensions 9.5x7x2m
*3ds max 2019
*fbx 2011 mesh
*Vray 6.0, Corona 7.0 and later
*in FBX version in Vray you need to manually adjust bitmap input gamma = 1.0 for normal map. In FBX CoronaNormal option "add gamma to input" should be enabled.

Non-overlapping UVW, high-quality textures up to 8192x8192px: Diffuse(Albedo), Normals, Displacement, Ambient Occlusion
Pivot at zero coordinates.
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Pile of Ruins 04

PRO
$7
Royalty free
29
29
29
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
53 MBNEW
Polygons:58K
Colors:
Length:950 cm
Width:700 cm
Height:200 cm
Style:Ethnic
Materials: Stone, Organics
Formfactor:
Published 15 September 2024
video preview: https://youtu.be/jpJqcobH6g8 
An embankment of wall fragments, concrete slab fragments. The height is about 2 meters. The model was created by photo scanning a real object. The detailing allows for large shots.
The model has a Vray(corona)DisplacementMod modifier applied, it can be disabled to speed up rendering.

*faces: 58,592 tris
*dimensions 9.5x7x2m
*3ds max 2019
*fbx 2011 mesh
*Vray 6.0, Corona 7.0 and later
*in FBX version in Vray you need to manually adjust bitmap input gamma = 1.0 for normal map. In FBX CoronaNormal option "add gamma to input" should be enabled.

Non-overlapping UVW, high-quality textures up to 8192x8192px: Diffuse(Albedo), Normals, Displacement, Ambient Occlusion
Pivot at zero coordinates.