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Pile of Ruins 06
PRO
$7
Royalty free
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
51 MBNEW
Polygons:32K
Colors:
Length:900 cm
Width:440 cm
Height:140 cm
Style:Ethnic
Materials: Stone, Concrete
Formfactor:
Published 17 September 2024
A mound of gravel, stones and asphalt and concrete debris. The height is about 1.4 meters. The model was created by photo scanning a real object. The detailing allows for large shots.
The model has a Vray(corona)DisplacementMod modifier applied, it can be disabled to speed up rendering.

*faces: 32k tris
*dimensions 4.4x9x1.4m
*3ds max 2019
*fbx 2011 mesh
*Vray 6.0, Corona 7.0 and later
*in FBX version in Vray you need to manually adjust bitmap input gamma = 1.0 for normal map. In FBX CoronaNormal option "add gamma to input" should be enabled.

Non-overlapping UVW, high-quality textures with a resolution of up to 8192x8192px: Diffuse (Albedo), Normals, Displacement, Ambient Occlusion. Texture resolution can be reduced by 2 times to save RAM.
0 comments

Pile of Ruins 06

PRO
$7
Royalty free
22
22
22
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
51 MBNEW
Polygons:32K
Colors:
Length:900 cm
Width:440 cm
Height:140 cm
Style:Ethnic
Materials: Stone, Concrete
Formfactor:
Published 17 September 2024
A mound of gravel, stones and asphalt and concrete debris. The height is about 1.4 meters. The model was created by photo scanning a real object. The detailing allows for large shots.
The model has a Vray(corona)DisplacementMod modifier applied, it can be disabled to speed up rendering.

*faces: 32k tris
*dimensions 4.4x9x1.4m
*3ds max 2019
*fbx 2011 mesh
*Vray 6.0, Corona 7.0 and later
*in FBX version in Vray you need to manually adjust bitmap input gamma = 1.0 for normal map. In FBX CoronaNormal option "add gamma to input" should be enabled.

Non-overlapping UVW, high-quality textures with a resolution of up to 8192x8192px: Diffuse (Albedo), Normals, Displacement, Ambient Occlusion. Texture resolution can be reduced by 2 times to save RAM.
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