0 Recommend
Lamp Wall Flos KTribe
PRO
$7
Royalty free
Platform:3dsMax 2012 + obj
Render:
V-Ray
Corona
Size:
5 MBNEW
Colors:
Style:Modern
Materials: Metal, Glass
Formfactor:
Published 4 February 2022
-Max 2012_Vray
- Max 2012_Corona
-obj+mat(Vray+Corona)
- Textures

Polys - 31 614
Verts - 31 864

L-420
W-240
H-350

Detailed 3D model of the Flos sconce designed by Philippe Starck.

All available finishes included: frame - polished aluminium, shade - clear glass, tinted glass, aluminized glass, aluminized bronze glass and fabric. There are 3 types of models in the Scene:
1. clear glass and tinted (Polys - 13 034)
2. aluminized and aluminized bronze glass (Polys - 13 930)
3. fabric (Polys - 4 650)
There is one Multi\Sub-object material in the scene for all variations of the model, which makes it easy and convenient to select the desired shade finish using the ID material.
All variations of the model have a sweep without intersections of clusters, with the exception of the variation with an aluminized shade.
All texture paths have been removed.
In real scale, units of measurement are millimeters.
The number of objects in the scene is 3.

Recommended version of Vray is 3.1 and above. For older versions in the materials in the BRDF section, you need to set Blinn.
Recommended version of Corona 1.5 and above.

The Corona and Vray versions might look slightly different. Preview made with Vray.
0 comments

Lamp Wall Flos KTribe

PRO
$7
Royalty free
13
13
13
Platform:3dsMax 2012 + obj
Render:
V-Ray
Corona
Size:
5 MBNEW
Colors:
Style:Modern
Materials: Metal, Glass
Formfactor:
Published 4 February 2022
-Max 2012_Vray
- Max 2012_Corona
-obj+mat(Vray+Corona)
- Textures

Polys - 31 614
Verts - 31 864

L-420
W-240
H-350

Detailed 3D model of the Flos sconce designed by Philippe Starck.

All available finishes included: frame - polished aluminium, shade - clear glass, tinted glass, aluminized glass, aluminized bronze glass and fabric. There are 3 types of models in the Scene:
1. clear glass and tinted (Polys - 13 034)
2. aluminized and aluminized bronze glass (Polys - 13 930)
3. fabric (Polys - 4 650)
There is one Multi\Sub-object material in the scene for all variations of the model, which makes it easy and convenient to select the desired shade finish using the ID material.
All variations of the model have a sweep without intersections of clusters, with the exception of the variation with an aluminized shade.
All texture paths have been removed.
In real scale, units of measurement are millimeters.
The number of objects in the scene is 3.

Recommended version of Vray is 3.1 and above. For older versions in the materials in the BRDF section, you need to set Blinn.
Recommended version of Corona 1.5 and above.

The Corona and Vray versions might look slightly different. Preview made with Vray.