





0 Recommend
Lantern ceiling lamp small
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 22 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 17 December 2025
Name: Lantern ceiling lamp small
Version: 2013
Preview: No
Units: Centimeters
Polys: 11,577
Verts: 11,613
Dimension: ↔ 20 cm, ↗ 20 cm, ↑ 22 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Texture: 14.7 mb
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.nordicnest.com/brands/new-works/lantern-ceiling-lamp-small/
Version: 2013
Preview: No
Units: Centimeters
Polys: 11,577
Verts: 11,613
Dimension: ↔ 20 cm, ↗ 20 cm, ↑ 22 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Texture: 14.7 mb
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.nordicnest.com/brands/new-works/lantern-ceiling-lamp-small/
0 comments
Lantern ceiling lamp small
PRO
$7
Royalty free
1
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 22 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 17 December 2025
Name: Lantern ceiling lamp small
Version: 2013
Preview: No
Units: Centimeters
Polys: 11,577
Verts: 11,613
Dimension: ↔ 20 cm, ↗ 20 cm, ↑ 22 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Texture: 14.7 mb
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.nordicnest.com/brands/new-works/lantern-ceiling-lamp-small/
Version: 2013
Preview: No
Units: Centimeters
Polys: 11,577
Verts: 11,613
Dimension: ↔ 20 cm, ↗ 20 cm, ↑ 22 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Texture: 14.7 mb
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.nordicnest.com/brands/new-works/lantern-ceiling-lamp-small/
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