3d model of forest moss with a customized CoronaScatter.
Instead of a sphere, select your object (stump, driftwood, etc., and it will "grow" with moss.
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- 4 bunches of moss without seeds and 4 with seeds;
- there is a screen of settings from Corona Scatter for those who will propagate moss with another plugin.
- ScaleMAP and ScatterMAP cards for this are stored in inactive slots of moss material;
- In the additional archive there are bundles of moss for VRay (without a scatter).
- in OBJ, respectively, also only beams without distribution over the surface.
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In the archive:
2014 and 2011 MAX (Corona 1.74 + CoronaScatter) + OBJ + MTL
2014 and 2011 MAX (VRay 3.40)
There are 24 384 polygons per moss
2K texture
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Good renders to you!