














0 Recommend
Speed bump (traffic threshold)
PRO
$7
Royalty free
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 11 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 2 March 2021
* faces: 1750
* 3ds max 2013 and later
* fbx 2011
* Non-ovelapped UV
* PBR 2k textures: diffuse, specular, glossy, normal_bump 2048 * 2048 pixels (each section has a material and its own set of textures, a total of 4 materials "speedbump _ #")
* Coordinates of the center for each section.
* System units: centimeters.
* Size of one section: 50 * 50cm, cap: 50 * 25cm.
* vray 3.1 and higher, corona 2.0 and higher
* The model is low poly and can be in game engines.
* 3ds max 2013 and later
* fbx 2011
* Non-ovelapped UV
* PBR 2k textures: diffuse, specular, glossy, normal_bump 2048 * 2048 pixels (each section has a material and its own set of textures, a total of 4 materials "speedbump _ #")
* Coordinates of the center for each section.
* System units: centimeters.
* Size of one section: 50 * 50cm, cap: 50 * 25cm.
* vray 3.1 and higher, corona 2.0 and higher
* The model is low poly and can be in game engines.
0 comments
Speed bump (traffic threshold)
PRO
$7
Royalty free
213
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 11 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 2 March 2021
* faces: 1750
* 3ds max 2013 and later
* fbx 2011
* Non-ovelapped UV
* PBR 2k textures: diffuse, specular, glossy, normal_bump 2048 * 2048 pixels (each section has a material and its own set of textures, a total of 4 materials "speedbump _ #")
* Coordinates of the center for each section.
* System units: centimeters.
* Size of one section: 50 * 50cm, cap: 50 * 25cm.
* vray 3.1 and higher, corona 2.0 and higher
* The model is low poly and can be in game engines.
* 3ds max 2013 and later
* fbx 2011
* Non-ovelapped UV
* PBR 2k textures: diffuse, specular, glossy, normal_bump 2048 * 2048 pixels (each section has a material and its own set of textures, a total of 4 materials "speedbump _ #")
* Coordinates of the center for each section.
* System units: centimeters.
* Size of one section: 50 * 50cm, cap: 50 * 25cm.
* vray 3.1 and higher, corona 2.0 and higher
* The model is low poly and can be in game engines.
Are you sure you want to permanently delete the model?