











0 Recommend
LIDEN Floor Lamp
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 17 July 2026
Name: LIDEN Floor Lamp
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔40 cm, ↑120 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the value of Max. level (Corona) and Amount (V-ray). For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔40 cm, ↑120 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the value of Max. level (Corona) and Amount (V-ray). For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
0 comments
LIDEN Floor Lamp
PRO
$7
Royalty free
6
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 17 July 2026
Name: LIDEN Floor Lamp
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔40 cm, ↑120 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the value of Max. level (Corona) and Amount (V-ray). For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔40 cm, ↑120 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the value of Max. level (Corona) and Amount (V-ray). For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
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