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Light Tube by Naama Hofman
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 29 October 2026
Name: Light Tube by Naama Hofman
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ 3 cm, ↗ 3 cm, ↑ 90 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement in the scene is "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene are assigned one Multi/Sub-Object material.
https: https://www.1stdibs.com/furniture/lighting/chandeliers-pendant-lights/light-object-017-pendant-1-light-tube-brass-naama-hofman/id-f_49282502/
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ 3 cm, ↗ 3 cm, ↑ 90 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement in the scene is "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene are assigned one Multi/Sub-Object material.
https: https://www.1stdibs.com/furniture/lighting/chandeliers-pendant-lights/light-object-017-pendant-1-light-tube-brass-naama-hofman/id-f_49282502/
0 comments
Light Tube by Naama Hofman
PRO
$7
Royalty free
1
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 29 October 2026
Name: Light Tube by Naama Hofman
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ 3 cm, ↗ 3 cm, ↑ 90 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement in the scene is "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene are assigned one Multi/Sub-Object material.
https: https://www.1stdibs.com/furniture/lighting/chandeliers-pendant-lights/light-object-017-pendant-1-light-tube-brass-naama-hofman/id-f_49282502/
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔ 3 cm, ↗ 3 cm, ↑ 90 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement in the scene is "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene are assigned one Multi/Sub-Object material.
https: https://www.1stdibs.com/furniture/lighting/chandeliers-pendant-lights/light-object-017-pendant-1-light-tube-brass-naama-hofman/id-f_49282502/
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