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Light Natural Shades Draped Curtains
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 66 MBNEW |
| Polygons: | 396K |
| Colors: | |
| Length: | 300 cm |
| Height: | 300 cm |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 6 October 2023
Draped curtains with tulle in light natural shades
Three types of fabric:
- wool
- boucle
- twill
____________________
3dsmax 2013 and FBX file with Vray materials
3dsmax 2013 and FBX file with Corona materials
Preview in Corona materials
____________________
For Vray versions below 3.1, some materials may not be displayed in MatEditor and during rendering. To fix this, assign the value Blinn in the BRDF section.
Three types of fabric:
- wool
- boucle
- twill
____________________
3dsmax 2013 and FBX file with Vray materials
3dsmax 2013 and FBX file with Corona materials
Preview in Corona materials
____________________
For Vray versions below 3.1, some materials may not be displayed in MatEditor and during rendering. To fix this, assign the value Blinn in the BRDF section.
0 comments
Light Natural Shades Draped Curtains
PRO
$7
Royalty free
112
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 66 MBNEW |
| Polygons: | 396K |
| Colors: | |
| Length: | 300 cm |
| Height: | 300 cm |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 6 October 2023
Draped curtains with tulle in light natural shades
Three types of fabric:
- wool
- boucle
- twill
____________________
3dsmax 2013 and FBX file with Vray materials
3dsmax 2013 and FBX file with Corona materials
Preview in Corona materials
____________________
For Vray versions below 3.1, some materials may not be displayed in MatEditor and during rendering. To fix this, assign the value Blinn in the BRDF section.
Three types of fabric:
- wool
- boucle
- twill
____________________
3dsmax 2013 and FBX file with Vray materials
3dsmax 2013 and FBX file with Corona materials
Preview in Corona materials
____________________
For Vray versions below 3.1, some materials may not be displayed in MatEditor and during rendering. To fix this, assign the value Blinn in the BRDF section.
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