








0 Recommend
Loft Composition
PRO
$7
Royalty free
| Platform: | 3dsMax 2011 + fbx |
| Render: | |
| Size: | 90 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Metal, Organics |
| Formfactor: |
Published 5 June 2017
Composition of a flowerpot with a flower, a paper lamp, a cup of tea and a cake. The basic version is created under Corona Render, in the archive there is a file with materials under Vray. In order to automatically reassign materials under Vray, you need to go to the Slate Material Editor, load the Vray_loft_composition.mat library, right-click Update Scene Materials from Library, select all Materials and click OK, all materials have identical names and will be replaced automatically. On some sites the Hair & Fur modifier was used, for the distant plans it is possible to disconnect. Also on the materials of the cake, branches and pot, a Displace card is assigned, it can be replaced with Bump if necessary. In the Fbx version, all anti-aliasing modifiers are removed, you need to assign them manually, the materials are also much simplified, it's better to reassign the materials from the attached libraries after the export.
0 comments
Loft Composition
PRO
$7
Royalty free
34
| Platform: | 3dsMax 2011 + fbx |
| Render: | |
| Size: | 90 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Metal, Organics |
| Formfactor: |
Published 5 June 2017
Composition of a flowerpot with a flower, a paper lamp, a cup of tea and a cake. The basic version is created under Corona Render, in the archive there is a file with materials under Vray. In order to automatically reassign materials under Vray, you need to go to the Slate Material Editor, load the Vray_loft_composition.mat library, right-click Update Scene Materials from Library, select all Materials and click OK, all materials have identical names and will be replaced automatically. On some sites the Hair & Fur modifier was used, for the distant plans it is possible to disconnect. Also on the materials of the cake, branches and pot, a Displace card is assigned, it can be replaced with Bump if necessary. In the Fbx version, all anti-aliasing modifiers are removed, you need to assign them manually, the materials are also much simplified, it's better to reassign the materials from the attached libraries after the export.
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