0 Recommend
Luxtronik Pegasus
PRO
$7
Royalty free
Platform:3dsMax 2012 + fbx
Render:
V-Ray
Corona
Size:
21 MBNEW
Colors:
Style:Modern
Materials: Metal
Formfactor:
Published 30 November 2020
Luxtronik Pegasus - LED modular linear luminaire for suspended mounting
White and black color

FEATURES OF MODELS:

* Case material: white, black.
* The stack of modifiers of objects in ".max" files is not collapsed.
* Each lamp is collected in a separate group.
* Similar objects are cloned as "Instance".
* Objects are designed to smooth the mesh. The TurboSmooth modifier is assigned to objects via Instance - turn it on / off on one object, and the changes will affect all objects.

RECOMMENDATIONS FOR USE:

* Diodes are on by default (self-luminous material). Adjust the intensity of the glow of the diodes to taste. For daytime renders, turn off the self-glowing material of the diodes.
* For close-up renders, if there are not many lamps, it is recommended to use the default models.
* For long and medium renders, it is recommended to reduce mesh smoothing iterations to 1 or 0.
* Also, in case there are enough lamps in the scene in the evening view, you can turn off the self-luminous material of the diodes and add light by placing an ordinary rectangular light source at the bottom of the lamp.

High resolution renders:
https://yadi.sk/d/ZdOAy-Yu27Ejvw 

Formats:
- 3ds Max 2015 (Vray)
- 3ds Max 2012 (Vray)
- 3ds Max 2015 (Corona)
- 3ds Max 2012 (Corona)
- FBX
- OBJ
- .mat material library (Corona, Vray)
0 comments

Luxtronik Pegasus

PRO
$7
Royalty free
111
111
111
Platform:3dsMax 2012 + fbx
Render:
V-Ray
Corona
Size:
21 MBNEW
Colors:
Style:Modern
Materials: Metal
Formfactor:
Published 30 November 2020
Luxtronik Pegasus - LED modular linear luminaire for suspended mounting
White and black color

FEATURES OF MODELS:

* Case material: white, black.
* The stack of modifiers of objects in ".max" files is not collapsed.
* Each lamp is collected in a separate group.
* Similar objects are cloned as "Instance".
* Objects are designed to smooth the mesh. The TurboSmooth modifier is assigned to objects via Instance - turn it on / off on one object, and the changes will affect all objects.

RECOMMENDATIONS FOR USE:

* Diodes are on by default (self-luminous material). Adjust the intensity of the glow of the diodes to taste. For daytime renders, turn off the self-glowing material of the diodes.
* For close-up renders, if there are not many lamps, it is recommended to use the default models.
* For long and medium renders, it is recommended to reduce mesh smoothing iterations to 1 or 0.
* Also, in case there are enough lamps in the scene in the evening view, you can turn off the self-luminous material of the diodes and add light by placing an ordinary rectangular light source at the bottom of the lamp.

High resolution renders:
https://yadi.sk/d/ZdOAy-Yu27Ejvw 

Formats:
- 3ds Max 2015 (Vray)
- 3ds Max 2012 (Vray)
- 3ds Max 2015 (Corona)
- 3ds Max 2012 (Corona)
- FBX
- OBJ
- .mat material library (Corona, Vray)
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