0 Recommend
Marble set (seamless) | 12
PRO
$7
Royalty free
Platform:3dsMax 2014 + obj
Render:
V-Ray
Corona
Size:
122 MBNEW
Colors:
Style:Modern
Materials: Stone
Published 30 March 2023
Marble set (seamless) | 12

12 seamless marble materials: matte and glossy, matte and glossy with SSS(Subsurface scattering) effect.
Made on the basis of marble Arabescato Corchia, Calacatta Viola.
Texture resolution: 6K. Real texture size: 650cm. The height of the wall on the preview is 3m

My other models: https://3dsky.org/users/embryon/models 

Important! The scene in the preview is different from the scene in the archive. Texture scale in millimeters, don't forget to set "Use Real-World Scale" when using UVW map. To scale the texture use UVW Xform, U Tile and V Tile, where 1.0 is 100% and also set "Apply to Entire Object". Or change their sizes in the texture options.

To work materials with the FloorGenerator plugin, instructions can be found here: https://youtu.be/-cZw3DQ0ad4 

Materials: Vray and Corona

Who works in V-Ray version lower than version 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR ( GGX ), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whatever suits you best.
For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured with PBR in mind.
0 comments

Marble set (seamless) | 12

PRO
$7
Royalty free
113
113
113
Platform:3dsMax 2014 + obj
Render:
V-Ray
Corona
Size:
122 MBNEW
Colors:
Style:Modern
Materials: Stone
Published 30 March 2023
Marble set (seamless) | 12

12 seamless marble materials: matte and glossy, matte and glossy with SSS(Subsurface scattering) effect.
Made on the basis of marble Arabescato Corchia, Calacatta Viola.
Texture resolution: 6K. Real texture size: 650cm. The height of the wall on the preview is 3m

My other models: https://3dsky.org/users/embryon/models 

Important! The scene in the preview is different from the scene in the archive. Texture scale in millimeters, don't forget to set "Use Real-World Scale" when using UVW map. To scale the texture use UVW Xform, U Tile and V Tile, where 1.0 is 100% and also set "Apply to Entire Object". Or change their sizes in the texture options.

To work materials with the FloorGenerator plugin, instructions can be found here: https://youtu.be/-cZw3DQ0ad4 

Materials: Vray and Corona

Who works in V-Ray version lower than version 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR ( GGX ), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whatever suits you best.
For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured with PBR in mind.