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Material of the LED screen
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + obj |
| Render: | |
| Size: | 7 MB |
| Polygons: | 1 |
| Colors: | |
| Length: | 100 cm |
| Width: | 100 cm |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 22 September 2026
Material for the LED screen with your image.
The input can be a black-and-white or color image. It can be changed using the CoronaSelect map, settings are in the archive.
_____________
The material is assigned to a plane 1 x 1 m.
UVW modifiers are not collapsed:
- Map channel 1. Your image. Use the existing Grayscale_Image or Color_Image maps to replace the image. For UVWmap 1000 x 1000 mm, the optimal image size is 300 x 300 pixels.
- Map channel 2 - is responsible for screen pixelation, pixel step is 3 mm, no need to change.
_____________
If necessary, Displacement can be disabled.
_____________
CoronaLegacyMtl - requires CoronaRender version 1.5 or higher
CoronaPhysicalMtl - requires CoronaRender version 7 or higher
In the render - Corona Physical.
The input can be a black-and-white or color image. It can be changed using the CoronaSelect map, settings are in the archive.
_____________
The material is assigned to a plane 1 x 1 m.
UVW modifiers are not collapsed:
- Map channel 1. Your image. Use the existing Grayscale_Image or Color_Image maps to replace the image. For UVWmap 1000 x 1000 mm, the optimal image size is 300 x 300 pixels.
- Map channel 2 - is responsible for screen pixelation, pixel step is 3 mm, no need to change.
_____________
If necessary, Displacement can be disabled.
_____________
CoronaLegacyMtl - requires CoronaRender version 1.5 or higher
CoronaPhysicalMtl - requires CoronaRender version 7 or higher
In the render - Corona Physical.
0 comments
Material of the LED screen
PRO
$7
Royalty free
21
| Platform: | 3dsMax 2016 + obj |
| Render: | |
| Size: | 7 MB |
| Polygons: | 1 |
| Colors: | |
| Length: | 100 cm |
| Width: | 100 cm |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 22 September 2026
Material for the LED screen with your image.
The input can be a black-and-white or color image. It can be changed using the CoronaSelect map, settings are in the archive.
_____________
The material is assigned to a plane 1 x 1 m.
UVW modifiers are not collapsed:
- Map channel 1. Your image. Use the existing Grayscale_Image or Color_Image maps to replace the image. For UVWmap 1000 x 1000 mm, the optimal image size is 300 x 300 pixels.
- Map channel 2 - is responsible for screen pixelation, pixel step is 3 mm, no need to change.
_____________
If necessary, Displacement can be disabled.
_____________
CoronaLegacyMtl - requires CoronaRender version 1.5 or higher
CoronaPhysicalMtl - requires CoronaRender version 7 or higher
In the render - Corona Physical.
The input can be a black-and-white or color image. It can be changed using the CoronaSelect map, settings are in the archive.
_____________
The material is assigned to a plane 1 x 1 m.
UVW modifiers are not collapsed:
- Map channel 1. Your image. Use the existing Grayscale_Image or Color_Image maps to replace the image. For UVWmap 1000 x 1000 mm, the optimal image size is 300 x 300 pixels.
- Map channel 2 - is responsible for screen pixelation, pixel step is 3 mm, no need to change.
_____________
If necessary, Displacement can be disabled.
_____________
CoronaLegacyMtl - requires CoronaRender version 1.5 or higher
CoronaPhysicalMtl - requires CoronaRender version 7 or higher
In the render - Corona Physical.
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