








0 Recommend
Rock material Stone Moss IL-4
PRO
$7
Royalty free
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 148 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Stone, Organics |
| Formfactor: |
Published 1 July 2026
Rock material Stone Moss IL-4
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL,
Maps 4096x4096
Version Corona 11
In CoronaRender versions 6 and lower
For CoronaLegacyMtl, a Corona Renderer version of at least 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
All maps are calculated for PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL,
Maps 4096x4096
Version Corona 11
In CoronaRender versions 6 and lower
For CoronaLegacyMtl, a Corona Renderer version of at least 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
All maps are calculated for PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
0 comments
Rock material Stone Moss IL-4
PRO
$7
Royalty free
3
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 148 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Stone, Organics |
| Formfactor: |
Published 1 July 2026
Rock material Stone Moss IL-4
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL,
Maps 4096x4096
Version Corona 11
In CoronaRender versions 6 and lower
For CoronaLegacyMtl, a Corona Renderer version of at least 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
All maps are calculated for PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL,
Maps 4096x4096
Version Corona 11
In CoronaRender versions 6 and lower
For CoronaLegacyMtl, a Corona Renderer version of at least 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
All maps are calculated for PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
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