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Boucle material, seamless, 2K
PRO
$7
Royalty free
| Platform: | 3dsMax 2020 + fbx |
| Render: | |
| Size: | 108 MBNEW |
| Polygons: | 2.5K |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 14 May 2025
Boucle fabric material in two versions.
High-quality, detailed procedural material. Perfect for close-ups too.
Seamless material, 2K
The file contains two spheres with fully configured materials, as in the preview.
Attention! For greater photorealism, SSS is used in the material settings, which may increase the rendering time!!! If necessary, disable this map in the material settings.
Textures used: BaseColor, AO, Height, Normal, Roughness, SSS, Opasity
Happy rendering!
High-quality, detailed procedural material. Perfect for close-ups too.
Seamless material, 2K
The file contains two spheres with fully configured materials, as in the preview.
Attention! For greater photorealism, SSS is used in the material settings, which may increase the rendering time!!! If necessary, disable this map in the material settings.
Textures used: BaseColor, AO, Height, Normal, Roughness, SSS, Opasity
Happy rendering!
0 comments
Boucle material, seamless, 2K
PRO
$7
Royalty free
40
| Platform: | 3dsMax 2020 + fbx |
| Render: | |
| Size: | 108 MBNEW |
| Polygons: | 2.5K |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 14 May 2025
Boucle fabric material in two versions.
High-quality, detailed procedural material. Perfect for close-ups too.
Seamless material, 2K
The file contains two spheres with fully configured materials, as in the preview.
Attention! For greater photorealism, SSS is used in the material settings, which may increase the rendering time!!! If necessary, disable this map in the material settings.
Textures used: BaseColor, AO, Height, Normal, Roughness, SSS, Opasity
Happy rendering!
High-quality, detailed procedural material. Perfect for close-ups too.
Seamless material, 2K
The file contains two spheres with fully configured materials, as in the preview.
Attention! For greater photorealism, SSS is used in the material settings, which may increase the rendering time!!! If necessary, disable this map in the material settings.
Textures used: BaseColor, AO, Height, Normal, Roughness, SSS, Opasity
Happy rendering!
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