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Masonry material 09 4k seamless PBR
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 13 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Stone |
| Formfactor: |
Published 13 October 2021
video preview: https://youtu.be/MvZkJuuFiqw
Beige flat cobblestone masonry.
Perfect for the design of columns, retaining walls, fences, plinths, facade elements, and can also be used in the interior.
Real size ~ 2x2m.
JPEG format (displacement-OpenEXR 32-bit)
diffuse: 4096x4096px. Displacement, normals, specular / glossiness, AO maps: 2048x2048px
In the scene, the sample application is saved in 3ds max 2013, contains a customized Vray (Corona) material with a Displacement (3cm).
Beige flat cobblestone masonry.
Perfect for the design of columns, retaining walls, fences, plinths, facade elements, and can also be used in the interior.
Real size ~ 2x2m.
JPEG format (displacement-OpenEXR 32-bit)
diffuse: 4096x4096px. Displacement, normals, specular / glossiness, AO maps: 2048x2048px
In the scene, the sample application is saved in 3ds max 2013, contains a customized Vray (Corona) material with a Displacement (3cm).
0 comments
Masonry material 09 4k seamless PBR
PRO
$7
Royalty free
192
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 13 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Stone |
| Formfactor: |
Published 13 October 2021
video preview: https://youtu.be/MvZkJuuFiqw
Beige flat cobblestone masonry.
Perfect for the design of columns, retaining walls, fences, plinths, facade elements, and can also be used in the interior.
Real size ~ 2x2m.
JPEG format (displacement-OpenEXR 32-bit)
diffuse: 4096x4096px. Displacement, normals, specular / glossiness, AO maps: 2048x2048px
In the scene, the sample application is saved in 3ds max 2013, contains a customized Vray (Corona) material with a Displacement (3cm).
Beige flat cobblestone masonry.
Perfect for the design of columns, retaining walls, fences, plinths, facade elements, and can also be used in the interior.
Real size ~ 2x2m.
JPEG format (displacement-OpenEXR 32-bit)
diffuse: 4096x4096px. Displacement, normals, specular / glossiness, AO maps: 2048x2048px
In the scene, the sample application is saved in 3ds max 2013, contains a customized Vray (Corona) material with a Displacement (3cm).
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