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Forest road material 11 8 meters
PRO
$7
Royalty free
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
100 MBNEW
Polygons:256
Colors:
Length:800 cm
Width:250 cm
Height:4 cm
Style:Ethnic
Materials: Wood, Organics
Formfactor:
Published 9 April 2025
video preview: https://youtu.be/a_Ao9ftGg6w 
8K seamless material of a narrow dirt path (trail). Wet birch leaves, spring dirty tracks from off-road equipment.
The road is made using a seamless 8K displacement material. The high detail allows the road to be rendered close up, while the long length reduces the tiling effect on wide shots. Created using photogrammetry.


The material is applied to any plane (road) with a width of about 2.5 meters and corresponding UVs with a tile size of 2.5x8 meters.
The displacement height is ~4cm. On the sides, the displacement tends to zero and ragged transparency.

High quality textures with resolution 2048x8192px:
Diffuse(Albedo), Roughness, Displacement (32-bit EXR, PNG for compatibility), Normal (not enabled when displacement is active), Ambient Occlusion (not enabled), Opacity.
faces: 256
*Vray 6, Corona 7 and newer

*When importing from FBX, make sure input gamma = 1 for all textures except Diffuse color.
*EXR 32-bit displacement map for full detail, PNG for compatibility.
*To maintain correct dimensions when importing from FBX for MAX 2016 and below, import FBX via File/Import menu
*system units: centimeters, take this into account when importing into a scene with meter units.
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Forest road material 11 8 meters

PRO
$7
Royalty free
17
17
17
Platform:3dsMax 2019 + fbx
Render:
V-Ray
Corona
Size:
100 MBNEW
Polygons:256
Colors:
Length:800 cm
Width:250 cm
Height:4 cm
Style:Ethnic
Materials: Wood, Organics
Formfactor:
Published 9 April 2025
video preview: https://youtu.be/a_Ao9ftGg6w 
8K seamless material of a narrow dirt path (trail). Wet birch leaves, spring dirty tracks from off-road equipment.
The road is made using a seamless 8K displacement material. The high detail allows the road to be rendered close up, while the long length reduces the tiling effect on wide shots. Created using photogrammetry.


The material is applied to any plane (road) with a width of about 2.5 meters and corresponding UVs with a tile size of 2.5x8 meters.
The displacement height is ~4cm. On the sides, the displacement tends to zero and ragged transparency.

High quality textures with resolution 2048x8192px:
Diffuse(Albedo), Roughness, Displacement (32-bit EXR, PNG for compatibility), Normal (not enabled when displacement is active), Ambient Occlusion (not enabled), Opacity.
faces: 256
*Vray 6, Corona 7 and newer

*When importing from FBX, make sure input gamma = 1 for all textures except Diffuse color.
*EXR 32-bit displacement map for full detail, PNG for compatibility.
*To maintain correct dimensions when importing from FBX for MAX 2016 and below, import FBX via File/Import menu
*system units: centimeters, take this into account when importing into a scene with meter units.