








0 Recommend
Sand beach material
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 23 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Organics |
Published 30 August 2019
video preview: https://youtu.be/X5UHUvjSwZw
MAX 2013
FBX not included DisplacementMod (height 10cm)
Sand beach material
The actual size is ~ 3x3 meters.
Highly detailed seamless texture:
Diffuse: 4096 * 4096px
Specular, Normal, Displacement (EXR-32bit): 2048 * 2048px
The .max files contain the materials Vray and Corona configured and the Vray (Corona) DisplacementMod modifier, you can disable it for distant shots and leave only a normal map to speed up rendering.
MAX 2013
FBX not included DisplacementMod (height 10cm)
Sand beach material
The actual size is ~ 3x3 meters.
Highly detailed seamless texture:
Diffuse: 4096 * 4096px
Specular, Normal, Displacement (EXR-32bit): 2048 * 2048px
The .max files contain the materials Vray and Corona configured and the Vray (Corona) DisplacementMod modifier, you can disable it for distant shots and leave only a normal map to speed up rendering.
0 comments
Sand beach material
PRO
$7
Royalty free
148
| Platform: | 3dsMax 2013 + fbx |
| Render: | |
| Size: | 23 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Organics |
Published 30 August 2019
video preview: https://youtu.be/X5UHUvjSwZw
MAX 2013
FBX not included DisplacementMod (height 10cm)
Sand beach material
The actual size is ~ 3x3 meters.
Highly detailed seamless texture:
Diffuse: 4096 * 4096px
Specular, Normal, Displacement (EXR-32bit): 2048 * 2048px
The .max files contain the materials Vray and Corona configured and the Vray (Corona) DisplacementMod modifier, you can disable it for distant shots and leave only a normal map to speed up rendering.
MAX 2013
FBX not included DisplacementMod (height 10cm)
Sand beach material
The actual size is ~ 3x3 meters.
Highly detailed seamless texture:
Diffuse: 4096 * 4096px
Specular, Normal, Displacement (EXR-32bit): 2048 * 2048px
The .max files contain the materials Vray and Corona configured and the Vray (Corona) DisplacementMod modifier, you can disable it for distant shots and leave only a normal map to speed up rendering.
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