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Matrix Fitness for Exercise Gym ( Part 2 )
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 179 MB |
| Polygons: | 1.2M |
| Colors: | |
| Length: | 2186 cm |
| Width: | 4177 cm |
| Height: | 1698 cm |
| Style: | Modern |
| Materials: | Metal, Plastic |
| Formfactor: |
Published 21 December 2022
Last version of Matrix products
TurboSmooth is set on the model with turning on and off to get quality.
Regular and principled topology in polygon modeling.
Using Normal map and Height map to indicate some details.
Recognize the places that are not completable with baking technique and should be modeled.
FBX: 2009 version
3dsMax version:2015
Render engine: V-ray
I spent a lot of time on this project. Please enjoy it.
Matrix website:
https://www.matrixfitness.com/
TurboSmooth is set on the model with turning on and off to get quality.
Regular and principled topology in polygon modeling.
Using Normal map and Height map to indicate some details.
Recognize the places that are not completable with baking technique and should be modeled.
FBX: 2009 version
3dsMax version:2015
Render engine: V-ray
I spent a lot of time on this project. Please enjoy it.
Matrix website:
https://www.matrixfitness.com/
0 comments
Matrix Fitness for Exercise Gym ( Part 2 )
PRO
$7
Royalty free
209
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 179 MB |
| Polygons: | 1.2M |
| Colors: | |
| Length: | 2186 cm |
| Width: | 4177 cm |
| Height: | 1698 cm |
| Style: | Modern |
| Materials: | Metal, Plastic |
| Formfactor: |
Published 21 December 2022
Last version of Matrix products
TurboSmooth is set on the model with turning on and off to get quality.
Regular and principled topology in polygon modeling.
Using Normal map and Height map to indicate some details.
Recognize the places that are not completable with baking technique and should be modeled.
FBX: 2009 version
3dsMax version:2015
Render engine: V-ray
I spent a lot of time on this project. Please enjoy it.
Matrix website:
https://www.matrixfitness.com/
TurboSmooth is set on the model with turning on and off to get quality.
Regular and principled topology in polygon modeling.
Using Normal map and Height map to indicate some details.
Recognize the places that are not completable with baking technique and should be modeled.
FBX: 2009 version
3dsMax version:2015
Render engine: V-ray
I spent a lot of time on this project. Please enjoy it.
Matrix website:
https://www.matrixfitness.com/
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