




















0 Recommend
Metal perforated panels IL-6
PRO
$7
Royalty free
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 176 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
Published 24 July 2026
Metal perforated panels IL-6
The model color can be set in the Color Map
Textures on the model are seamless, resolution 4096x4096
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL
Version Corona 11
In versions CoronaRender 6 and lower
For CoronaLegacyMtl, a version of Corona Renderer no lower than 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
Textures and materials have logical names
Texturing UnwrapUVW
The model color can be set in the Color Map
Textures on the model are seamless, resolution 4096x4096
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL
Version Corona 11
In versions CoronaRender 6 and lower
For CoronaLegacyMtl, a version of Corona Renderer no lower than 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
Textures and materials have logical names
Texturing UnwrapUVW
0 comments
Metal perforated panels IL-6
PRO
$7
Royalty free
2
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 176 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
Published 24 July 2026
Metal perforated panels IL-6
The model color can be set in the Color Map
Textures on the model are seamless, resolution 4096x4096
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL
Version Corona 11
In versions CoronaRender 6 and lower
For CoronaLegacyMtl, a version of Corona Renderer no lower than 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
Textures and materials have logical names
Texturing UnwrapUVW
The model color can be set in the Color Map
Textures on the model are seamless, resolution 4096x4096
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL
Version Corona 11
In versions CoronaRender 6 and lower
For CoronaLegacyMtl, a version of Corona Renderer no lower than 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
Textures and materials have logical names
Texturing UnwrapUVW
Are you sure you want to permanently delete the model?