











0 Recommend
Mirror frame
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + obj |
| Render: | |
| Size: | 54 MBNEW |
| Colors: | |
| Style: | Classic |
| Materials: | Plastic |
| Formfactor: |
Published 3 June 2020
Classic Frame mirror with mirror
Geometry: Quad mesh
Textures: Yes
Materials: Yes
UV mapping: yes
Unwrapped UVs: yes
obj + 3dsmax2016
vray
Available Formats: 3ds Max 2016, V-Ray (PBR) Fbx: Diffuse, Glossiness, Reflection, Fresnel IOR, Displacement and Normal 4096 * 4096
Who works in the V-Ray next, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward
Geometry: Quad mesh
Textures: Yes
Materials: Yes
UV mapping: yes
Unwrapped UVs: yes
obj + 3dsmax2016
vray
Available Formats: 3ds Max 2016, V-Ray (PBR) Fbx: Diffuse, Glossiness, Reflection, Fresnel IOR, Displacement and Normal 4096 * 4096
Who works in the V-Ray next, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward
0 comments
Mirror frame
PRO
$7
Royalty free
19
| Platform: | 3dsMax 2016 + obj |
| Render: | |
| Size: | 54 MBNEW |
| Colors: | |
| Style: | Classic |
| Materials: | Plastic |
| Formfactor: |
Published 3 June 2020
Classic Frame mirror with mirror
Geometry: Quad mesh
Textures: Yes
Materials: Yes
UV mapping: yes
Unwrapped UVs: yes
obj + 3dsmax2016
vray
Available Formats: 3ds Max 2016, V-Ray (PBR) Fbx: Diffuse, Glossiness, Reflection, Fresnel IOR, Displacement and Normal 4096 * 4096
Who works in the V-Ray next, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward
Geometry: Quad mesh
Textures: Yes
Materials: Yes
UV mapping: yes
Unwrapped UVs: yes
obj + 3dsmax2016
vray
Available Formats: 3ds Max 2016, V-Ray (PBR) Fbx: Diffuse, Glossiness, Reflection, Fresnel IOR, Displacement and Normal 4096 * 4096
Who works in the V-Ray next, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward
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