








0 Recommend
Wet asphalt
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 136 MBNEW |
| Colors: | |
| Style: | Classic |
| Materials: | Stone |
| Formfactor: |
Published 14 January 2020
There are 8 textures in the archive with a size of 10,000 * 2572 pixels.
Renders first made in Corona, the second in V-ray. In order for the glare to turn out beautiful on your renders), put the camera on against the light source “sun, moon, traffic light”. The lower the IP, the stronger the reflection.
“Who works in the V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you »
Renders first made in Corona, the second in V-ray. In order for the glare to turn out beautiful on your renders), put the camera on against the light source “sun, moon, traffic light”. The lower the IP, the stronger the reflection.
“Who works in the V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you »
0 comments
Wet asphalt
PRO
$7
Royalty free
306
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 136 MBNEW |
| Colors: | |
| Style: | Classic |
| Materials: | Stone |
| Formfactor: |
Published 14 January 2020
There are 8 textures in the archive with a size of 10,000 * 2572 pixels.
Renders first made in Corona, the second in V-ray. In order for the glare to turn out beautiful on your renders), put the camera on against the light source “sun, moon, traffic light”. The lower the IP, the stronger the reflection.
“Who works in the V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you »
Renders first made in Corona, the second in V-ray. In order for the glare to turn out beautiful on your renders), put the camera on against the light source “sun, moon, traffic light”. The lower the IP, the stronger the reflection.
“Who works in the V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you »
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