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Wet asphalt with leaves. Autumn. Editable
PRO
$7
Royalty free
| Platform: | 3dsMax 2020 + fbx |
| Render: | |
| Size: | 38 MBNEW |
| Colors: | |
| Length: | 1000 cm |
| Width: | 1000 cm |
| Style: | Modern |
| Materials: | Stone, Concrete |
| Formfactor: |
Published 25 October 2023
Wet asphalt with leaves. Autumn. Editable. Autumn period, after rain.
Seamless textures and procedural puddles without repetition. To change the size of the puddles, change the Size in the Noise map.
If necessary, change the size of the plane and the texture coordinates will change automatically (UVW Map modifier is assigned). Chaose Scatter is used for leaves
In the archive:
- PBR material Corona Renderer + V-Ray (3ds max)
-FBX
- Seamless Textures 4K
- Material library (Corona, V-Ray)
- Chaos Scatter settings
Ambient Occlusion
Diffuse
Glossiness
Height
Normal
Roughness
Specular
Opacity
Seamless textures and procedural puddles without repetition. To change the size of the puddles, change the Size in the Noise map.
If necessary, change the size of the plane and the texture coordinates will change automatically (UVW Map modifier is assigned). Chaose Scatter is used for leaves
In the archive:
- PBR material Corona Renderer + V-Ray (3ds max)
-FBX
- Seamless Textures 4K
- Material library (Corona, V-Ray)
- Chaos Scatter settings
Ambient Occlusion
Diffuse
Glossiness
Height
Normal
Roughness
Specular
Opacity
0 comments
Wet asphalt with leaves. Autumn. Editable
PRO
$7
Royalty free
647
| Platform: | 3dsMax 2020 + fbx |
| Render: | |
| Size: | 38 MBNEW |
| Colors: | |
| Length: | 1000 cm |
| Width: | 1000 cm |
| Style: | Modern |
| Materials: | Stone, Concrete |
| Formfactor: |
Published 25 October 2023
Wet asphalt with leaves. Autumn. Editable. Autumn period, after rain.
Seamless textures and procedural puddles without repetition. To change the size of the puddles, change the Size in the Noise map.
If necessary, change the size of the plane and the texture coordinates will change automatically (UVW Map modifier is assigned). Chaose Scatter is used for leaves
In the archive:
- PBR material Corona Renderer + V-Ray (3ds max)
-FBX
- Seamless Textures 4K
- Material library (Corona, V-Ray)
- Chaos Scatter settings
Ambient Occlusion
Diffuse
Glossiness
Height
Normal
Roughness
Specular
Opacity
Seamless textures and procedural puddles without repetition. To change the size of the puddles, change the Size in the Noise map.
If necessary, change the size of the plane and the texture coordinates will change automatically (UVW Map modifier is assigned). Chaose Scatter is used for leaves
In the archive:
- PBR material Corona Renderer + V-Ray (3ds max)
-FBX
- Seamless Textures 4K
- Material library (Corona, V-Ray)
- Chaos Scatter settings
Ambient Occlusion
Diffuse
Glossiness
Height
Normal
Roughness
Specular
Opacity
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