











0 Recommend
My Disc Pendant lamp by FLOS
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 1 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 13 November 2025
Name: My Disc Pendant lamp by FLOS
Version: 2013
Preview: No
Units: Centimeters
Polys: 8,497
Verts: 8,877
Dimension: ↔ 60 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://flos.com/en/it/my-disc/M-mydisc.html?itemListName=Recommend
Version: 2013
Preview: No
Units: Centimeters
Polys: 8,497
Verts: 8,877
Dimension: ↔ 60 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://flos.com/en/it/my-disc/M-mydisc.html?itemListName=Recommend
0 comments
My Disc Pendant lamp by FLOS
PRO
$7
Royalty free
19
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 1 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 13 November 2025
Name: My Disc Pendant lamp by FLOS
Version: 2013
Preview: No
Units: Centimeters
Polys: 8,497
Verts: 8,877
Dimension: ↔ 60 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://flos.com/en/it/my-disc/M-mydisc.html?itemListName=Recommend
Version: 2013
Preview: No
Units: Centimeters
Polys: 8,497
Verts: 8,877
Dimension: ↔ 60 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://flos.com/en/it/my-disc/M-mydisc.html?itemListName=Recommend
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